Say 'agree' to make axes and pick axes equipable!


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Silverrino Send PM

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Posts: 4

This is something I think a lot of us skillers want, it'd give us an even 30 inventory slots.
  I don't think it'd be that difficult to do, just use the standard sword model when equipped instead of programming a whole new axe and pick axe just for looks..
I really want this!!  Forget about the white gloves lol.

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KizL Send PM

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From: Seattle
Posts: 4,660

Axe already does that.


~K!zL


IGN: Alerion, No Mercy, Attila and KizL
[img]http://i.imgur.com/fkgmebI.png[/img]
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pajser91 Send PM

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From: Serbia
Posts: 236

KizL said:

Axe already does that.


~K!zL

Steel Axe requires level 5 attack to wield .
Black Axe requires level 10 attack to wield.
Mithril Axe requires level 20 attack to wield.
Adamantite Axe requires level 30 attack to wield.
Rune Axe requires level 40 attack to wield .

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KizL Send PM

betasubscriber

From: Seattle
Posts: 4,660

pajser91 said:

KizL said:

Axe already does that.


~K!zL

Steel Axe requires level 5 attack to wield .
Black Axe requires level 10 attack to wield.
Mithril Axe requires level 20 attack to wield.
Adamantite Axe requires level 30 attack to wield.
Rune Axe requires level 40 attack to wield .

As it should and same should be for pick axe if you'd like to wield them as well.


~K!zL


IGN: Alerion, No Mercy, Attila and KizL
[img]http://i.imgur.com/fkgmebI.png[/img]
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