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Wild Boss (Old Fort)

The Wild Boss is a dangerous multi-combat melee boss inside the Wilderness. It’s designed for groups — bring friends, supplies, and be ready for PKers.

Getting there

  • You can teleport to (or near) the boss using the Obelisk.
  • The boss is in a Wilderness area (Old Fort), so expect PvP risk.

Fight basics

  • Multi-combat: more than one player is expected to fight it at once.
  • Melee boss: it fights up close and will force nearby players into melee combat if they get within range.
  • Boss HP: it has 1000 HP.

Wilderness warning: you can be attacked while fighting. Don’t bring what you can’t afford to lose.

Damage & drops

  • Drops are based on the damage you personally deal before the boss dies.
  • You only qualify for a drop if you deal at least 10% of the boss HP (that’s 100+ damage).
  • Your damage is tracked on-screen as “Damage Dealt” while you’re in the boss area.

Tip: If you’re not hitting hard enough to reach 100 damage, you’ll get the message that you didn’t deal enough damage to earn a drop.

Boss reset timer

  • The boss has a reset timer shown as “Boss Reset In”.
  • If the boss isn’t killed in time, its HP is restored and the damage tracker resets.
  • It can also reset if it goes too long without taking damage.

If it resets, you’re basically starting fresh — keep the pressure on and finish it before the reset hits.

Loot tiers (based on your damage)

Your drop comes from a tier based on your total damage. The “chance” shown below is the chance of each reward within that tier.

Tier 5 (Best) — 503+ damage

Reward Amount Chance (within tier)
Life Rune 200 3.839% (1 in 26.05)
Shark 200 3.839% (1 in 26.05)
Chicken Of The Woods Mushroom 1 3.839% (1 in 26.05)
Scarlet Elf Cup Mushroom 1 3.839% (1 in 26.05)
Gold Coin 1 3.839% (1 in 26.05)
Half of a Key 1 3.839% (1 in 26.05)
Half of a Key 1 3.839% (1 in 26.05)
Uncut Dragonstone 1 3.839% (1 in 26.05)
Yew Logs 100 3.839% (1 in 26.05)
Magic Logs 100 3.839% (1 in 26.05)
Rune Essence 100 3.839% (1 in 26.05)
Dragon Arrows 20 3.839% (1 in 26.05)
Manta Ray 25 3.839% (1 in 26.05)
Super Defense Potion 5 3.839% (1 in 26.05)
Rune Scimitar 1 3.839% (1 in 26.05)
Super Attack Potion 5 3.839% (1 in 26.05)
Super Strength Potion 5 3.839% (1 in 26.05)
Restore Prayer Potion 5 3.839% (1 in 26.05)
Extreme restore prayer potion 1 3.839% (1 in 26.05)
Air Rune 1000 3.839% (1 in 26.05)
Fire Rune 1000 3.839% (1 in 26.05)
Law Rune 100 3.839% (1 in 26.05)
Death Rune 100 3.839% (1 in 26.05)
Rune Med Helm 1 3.839% (1 in 26.05)
Runite Ore 5 3.839% (1 in 26.05)
Rune 2H Sword 1 3.839% (1 in 26.05)
Dragon Halberd 1 0.192% (1 in 521)

Tier 4 — 303–502 damage

Reward Amount Chance (within tier)
Adamantite Battle Axe 1 6.667% (1 in 15.00)
Rune Med Helm 1 6.667% (1 in 15.00)
Rune Longsword 1 6.667% (1 in 15.00)
Rune Mace 1 6.667% (1 in 15.00)
Death Rune 50 6.667% (1 in 15.00)
Law Rune 50 6.667% (1 in 15.00)
Fire Rune 500 6.667% (1 in 15.00)
Life Rune 100 6.667% (1 in 15.00)
Air Rune 500 6.667% (1 in 15.00)
Restore Prayer Potion 3 6.667% (1 in 15.00)
Super Strength Potion 3 6.667% (1 in 15.00)
Shark 100 6.667% (1 in 15.00)
Manta Ray 10 6.667% (1 in 15.00)
Rune Essence 50 6.667% (1 in 15.00)
Magic Logs 50 6.667% (1 in 15.00)

Tier 3 — 203–302 damage

Reward Amount Chance (within tier)
Adamantite Battle Axe 1 8.333% (1 in 12.00)
Rune Med Helm 1 8.333% (1 in 12.00)
Rune Longsword 1 8.333% (1 in 12.00)
Death Rune 25 8.333% (1 in 12.00)
Law Rune 25 8.333% (1 in 12.00)
Fire Rune 300 8.333% (1 in 12.00)
Air Rune 300 8.333% (1 in 12.00)
Restore Prayer Potion 2 8.333% (1 in 12.00)
Super Strength Potion 2 8.333% (1 in 12.00)
Shark 50 8.333% (1 in 12.00)
Manta Ray 5 8.333% (1 in 12.00)
Rune Essence 20 8.333% (1 in 12.00)

Tier 2 — 102–202 damage

Reward Amount Chance (within tier)
Adamantite Battle Axe 1 10.000% (1 in 10.00)
Rune Med Helm 1 10.000% (1 in 10.00)
Rune Longsword 1 10.000% (1 in 10.00)
Death Rune 10 10.000% (1 in 10.00)
Law Rune 10 10.000% (1 in 10.00)
Fire Rune 200 10.000% (1 in 10.00)
Air Rune 200 10.000% (1 in 10.00)
Restore Prayer Potion 1 10.000% (1 in 10.00)
Super Strength Potion 1 10.000% (1 in 10.00)
Shark 25 10.000% (1 in 10.00)

Tier 1 (Low) — 0–101 damage

Reward Amount Chance (within tier)
Adamantite Battle Axe 1 14.286% (1 in 7.00)
Rune Med Helm 1 14.286% (1 in 7.00)
Death Rune 5 14.286% (1 in 7.00)
Law Rune 5 14.286% (1 in 7.00)
Fire Rune 100 14.286% (1 in 7.00)
Air Rune 100 14.286% (1 in 7.00)
Shark 10 14.286% (1 in 7.00)