Automated Hunger Games event


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Kleio Send PM

modDMM2_Participant

Posts: 697

Hello, for the past few days I've been working on an automated Hunger Games event.

The event is real simple, whole mechanic is just like in the movies we all probably know:

1) Just like in our automated survivals or lottery a vote or donation can start the event. Person that is starting the vote or donating for the event chooses if the event is p2p of f2p and what kind of stats "class" will be used in the event, the list would be probably something like this, this is an object for discussion:
- Flats;
- 90s;
- 70s;
- 33s;

2) Players participating are teleported to a waiting area before the event, before they can teleport into it, they have to empty their equipment tab and inventory, entering the event is will cost 50k or it will be free if event has been donated;

2) When teleported to the waiting area players have to choose what kind of stats exactly they want to use in that class, for example if 70s class is chosen, they are given a list of variation of stats that keep them in the 70s stats range, when they choose it their stats are changed to the ones they have chosen.

3) When event starts participants are teleported to a custom large event area, when starting participants receive only a potion set and a few sharks, any other gear or supplies they have to find in support crates that they will find on the map or in the ones that appear periodically. Also there will be npc's with customised drop tables that may drop food or other needed items.

4) Over time the area you're allowed to walk in will shrink and map will get smaller and smaller forcing any camping players towards the centre of the map.

5) Last man standing wins the prize pot or the funds donated.

6) Upon death or when the event is finished all items gathered during the event are removed and original stats of the character are returned.

I have questions for the players regarding stats:
What kind of stats should be offered in the event? Is having stats variation in a level class even a good idea, maybe everyone should be on exact same stats like pures vs pures, flats vs flats and ect. so everyone is on a level playing field?
If you like the idea of stats variations in a level class please suggest what stats sets should be offered, that would help a lot!

How long should the event take? That would be determined by how fast the map shrinks and how many supply crates are offered I can make it fairly quick of offer players chances to run around and gather supplies, would you enjoy quicker fights or longer survival challenges?

ETA for the event release? Well I'm doing solid progress since we already have a solid foundation for automated events already, if I have enough time irl I hope to release this in couple weeks time.

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Billy Send PM

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From: Ardougne
Posts: 2,997

PUBG in RSCR baby!!!


[img]https://i.imgur.com/3xbQmDo.gif[/img]Read the rules: Automated play is a bannable offense![img]https://i.imgur.com/HtElPYg.gif[/img]
lol Billy Mays' Quest Reviews lol

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panther king Send PM

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Posts: 53

Make the length an option as well tbh, more people will get involved if a lightning round option is on the table, and leave the long survival option in there for good measure as well, but I know that if I'm into something I'm not going to want to necissarily pay 40k and lose 2 hours every time one comes up, but I'm definatly down to spend 10-20 mins if possible.

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KizL Send PM

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From: Seattle
Posts: 4,660

Billy said:

PUBG in RSCR baby!!!

I Need to play this! Irmagerd.


~K!zL


IGN: Alerion, No Mercy, Attila and KizL
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Trupk3r Send PM

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From: https://www.twitch.tv/mrgava
Posts: 949

More like h1z1 Kotk pubg sucks balls


Ex RSCRevolution Moderator. https://www.twitch.tv/mrgava

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Billy Send PM

Former Admin

From: Ardougne
Posts: 2,997

Trupk3r said:

More like h1z1 Kotk

Same thing, honestly the event has always been referred to as "hunger games" but I thought PUBG was better branding for our demographic


[img]https://i.imgur.com/3xbQmDo.gif[/img]Read the rules: Automated play is a bannable offense![img]https://i.imgur.com/HtElPYg.gif[/img]
lol Billy Mays' Quest Reviews lol

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Trupk3r Send PM

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From: https://www.twitch.tv/mrgava
Posts: 949

Billy said:

Trupk3r said:

More like h1z1 Kotk

Same thing, honestly the event has always been referred to as "hunger games" but I thought PUBG was better branding for our demographic


<3 I FUCKING LOVE YOU BILLYMABOY! <3 I WAS JKING smile


Ex RSCRevolution Moderator. https://www.twitch.tv/mrgava

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Billy Send PM

Former Admin

From: Ardougne
Posts: 2,997

Trupk3r said:

Billy said:

Trupk3r said:

More like h1z1 Kotk

Same thing, honestly the event has always been referred to as "hunger games" but I thought PUBG was better branding for our demographic


<3 I FUCKING LOVE YOU BILLYMABOY! <3 I WAS JKING smile

<3 :*


[img]https://i.imgur.com/3xbQmDo.gif[/img]Read the rules: Automated play is a bannable offense![img]https://i.imgur.com/HtElPYg.gif[/img]
lol Billy Mays' Quest Reviews lol

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Billy Send PM

Former Admin

From: Ardougne
Posts: 2,997

NN0UfYe.jpg

Landscape development begins. Stage 0: Conceptualizing sectors.


[img]https://i.imgur.com/3xbQmDo.gif[/img]Read the rules: Automated play is a bannable offense![img]https://i.imgur.com/HtElPYg.gif[/img]
lol Billy Mays' Quest Reviews lol

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Actumen Send PM

subscriber

Posts: 142

You all know that HG & PUBG are just sendoffs of the AMAZING Battle Royale movies right?

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Billy Send PM

Former Admin

From: Ardougne
Posts: 2,997

Yeah, game mode could be called 'Battle Royale' to avoid dating itself to any one of these games


[img]https://i.imgur.com/3xbQmDo.gif[/img]Read the rules: Automated play is a bannable offense![img]https://i.imgur.com/HtElPYg.gif[/img]
lol Billy Mays' Quest Reviews lol

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panther king Send PM

Member

Posts: 53

is this still happening??

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Mod White Send PM

Member

From: Edgeville
Posts: 284

Yes, admin Kleio working on it!
Coming soon!


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skillystr Send PM

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Posts: 231

I was skeptical at first about this event, but after participating a few times 'much alike other players'  I was hooked .. hope to see more original ideas come to life in the future


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jacksonliam341 Send PM

Member

Posts: 1

What kind of stats should be offered in the event? Is having stats variation in a level class even a good idea, maybe everyone should be on exact same stats like pures vs pures, flats vs flats and ect. so everyone is on a level playing field.
If you like the idea of stats variations in a level class please suggest what stats sets should be offered, that would help a lot!

How long should the event take? That would be determined by how fast the map shrinks and how many supply crates are offered I can make it fairly quick of offer players chances to run around and gather supplies, would you enjoy quicker fights or longer survival challenges?

ETA for the event release? Well I'm doing solid progress since we already have a solid foundation for automated events already, if I have enough time irl I hope to release this in couple weeks time.

Last edited by jacksonliam341 (18 Jul 2022 16:24)


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drew56 Send PM

subscriber

Posts: 39

jacksonliam341 said:

What kind of stats should be offered in the event? Is having stats variation in a level class even a good idea, maybe everyone should be on exact same stats like pures vs pures, flats vs flats and ect. so everyone is on a level playing field.
If you like the idea of stats variations in a level class please suggest what stats sets should be offered, that would help a lot!

How long should the event take? That would be determined by how fast the map shrinks and how many supply crates are offered I can make it fairly quick of offer players chances to run around and gather supplies, would you enjoy quicker fights or longer survival challenges?

ETA for the event release? Well I'm doing solid progress since we already have a solid foundation for automated events already, if I have enough time irl I hope to release this in couple weeks time.


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