Team Fortress Wilderness Skilling Castle KOTH!


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Trupk3r Send PM

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shit sucks, team cancer aka sweden garbage p2p gmage/iban pkers ruin it, as always. solo PKers/skillers wont have a chance to enjoy this place.. fail


Ex RSCRevolution Moderator. https://www.twitch.tv/mrgava

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n0m Send PM

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Trupk3r said:

shit sucks, team cancer aka sweden garbage p2p gmage/iban pkers ruin it, as always. solo PKers/skillers wont have a chance to enjoy this place.. fail

Make your own team then. It's fair and square, 1IP will make sure that the fight is fair 10v10.

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fear nothing Send PM

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n0m said:

Trupk3r said:

shit sucks, team cancer aka sweden garbage p2p gmage/iban pkers ruin it, as always. solo PKers/skillers wont have a chance to enjoy this place.. fail

Make your own team then. It's fair and square, 1IP will make sure that the fight is fair 10v10.

not easy for people to make team 10v10 with a 70-120 player base.


[img]http://i.imgur.com/GH0nYE6.jpg[/img]

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Oopsie Send PM

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fear nothing said:

n0m said:

Trupk3r said:

shit sucks, team cancer aka sweden garbage p2p gmage/iban pkers ruin it, as always. solo PKers/skillers wont have a chance to enjoy this place.. fail

Make your own team then. It's fair and square, 1IP will make sure that the fight is fair 10v10.

not easy for people to make team 10v10 with a 70-120 player base.

says you who is on the biggest team lol and teaming with the 2 biggest teams.

Last edited by Oopsie (18 Feb 2017 12:43)

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fear nothing Send PM

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Oopsie said:

fear nothing said:

n0m said:

Make your own team then. It's fair and square, 1IP will make sure that the fight is fair 10v10.

not easy for people to make team 10v10 with a 70-120 player base.

says you who is on the biggest team lol and teaming with the 2 biggest teams.

that is because i am the established top overall player.


[img]http://i.imgur.com/GH0nYE6.jpg[/img]

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Billy Send PM

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From: Ardougne
Posts: 2,997

Territory v3 is live

69f82b2924db291c66b8f7bbf6e915de.gif

Thanks everyone who gave feedback in this thread http://www.rscrevolution.com/viewtopic. … 132#p74132


[img]https://i.imgur.com/3xbQmDo.gif[/img]Read the rules: Automated play is a bannable offense![img]https://i.imgur.com/HtElPYg.gif[/img]
lol Billy Mays' Quest Reviews lol

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Au2er Send PM

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Billy said:

Territory v3 is live

https://i.gyazo.com/69f82b2924db291c66b … e915de.gif

Thanks everyone who gave feedback in this thread http://www.rscrevolution.com/viewtopic. … 132#p74132

This is great for the server.  Thank you for all your hard work. I don't have much time to play lately but this is definitely tempting me to make some time.


team australia

F2p wild 24/7 below the fence please.

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Oopsie Send PM

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beatdown said:

Just checked this bitch out in-game!

It's DOPE

This is news post worthy for sure

^^^^^.

Billy, thank you!!!!!

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Buthole Send PM

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As i told u ing Billy. VERY good job. Now there Will be No escaoe from my r2h. Cant wait

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Billy Send PM

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From: Ardougne
Posts: 2,997

It's sad for me on one hand because the fort design looked like a more badass dark warrior castle. But, there is much more potential in the streamlined design. Before, it was basically a deathtrap that gave occupying / larger teams a huge advantage over attacking / smaller teams, with retreating being basically impossible.

Now there are really interesting possibilities with v3's massive southern and tiny western bridges. Getting attacked on the south then outflanked on the west, getting jumped at the original altar hut on your way to recharge, are just a few things that come to mind. The bridges also flow well between the two closest teleport obelisks, one to the south and the one to the northwest. So there's more opportunities to overwhelm an occupying team.

As always, post your feedback and suggestions.


[img]https://i.imgur.com/3xbQmDo.gif[/img]Read the rules: Automated play is a bannable offense![img]https://i.imgur.com/HtElPYg.gif[/img]
lol Billy Mays' Quest Reviews lol

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sir b Send PM

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I posted this elsewhere, but then found this post which I forgot about:

'Just wondering if there's any intention of adding more trees to the new territory? There used to be multiple lower-level trees in the old terri, now there's only normal trees, yews and magics.'

Cheers.


-Count

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Noliferqt Send PM

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From: Sweden
Posts: 47

Seems awesome!

Looking forward to try it!


rscrevolution.com aka. Nolifer <terrisluts>
normal rscrevolution aka. S a y u m i <Maxed>
[img]http://sig.rsbandb.com/s/78/S%20A%20Y%20U%20M%20I.png[/img]

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Billy Send PM

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From: Ardougne
Posts: 2,997

draft of v4
objects/npcs have not been moved yet
features are 3 major bridge entrances/exits, four entrances into the castle halls, four diagonal entrances to the courtyard. npcs stay in the cutcorners rooms in the four corners and won't interfere with running through the halls. all the other features of current fort will be there in some form.
885033af4f5c31ce48fe6ba1243c9d4f.png
be4261fdefa2e7086fce8597e1149693.png
63c6ad07e8c69e1ed81f3df9f53d9754.png


[img]https://i.imgur.com/3xbQmDo.gif[/img]Read the rules: Automated play is a bannable offense![img]https://i.imgur.com/HtElPYg.gif[/img]
lol Billy Mays' Quest Reviews lol

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Tech Send PM

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I cringe every time you miss use the term "Real time updates". With that aside, this looks absolutely amazing. The custom content on this server blows me away.