Dragon ammy teleports, magic teleports and other fixes.


Player avatar

Hayden Send PM

subscriber

From: Dirty South
Posts: 235

just a quick update done by N0m this morning, dragon ammy teleport now has a 10 second non combat timer on it to use in the wild, and normal magic teleports can now be used up to level20 wild.also all interactions in game should now be a lot faster,  including interacting with ground items, mobs, objects.
happy scaping everyone


~So Kurupt~
GoonSquad For Life

Player avatar

Partizan Send PM

subscriber

Posts: 289

Teleports up to 20 wild sucks tho. Why u changed that, anyone complained about it?

Player avatar

n0m Send PM

Administratorsubscriber

Posts: 1,821

Partizan said:

Teleports up to 20 wild sucks tho. Why u changed that, anyone complained about it?

Because making teleports < 10 wild + combat timer would make it too unfair.

Player avatar

larsftw Send PM

betasubscriberDMM2_Participant

Posts: 538

n0m said:

Partizan said:

Teleports up to 20 wild sucks tho. Why u changed that, anyone complained about it?

Because making teleports < 10 wild + combat timer would make it too unfair.

too unfair for who?

Before it was only p2p which was fucked, now both p2p and f2p are fucked, wp.


[img]http://i61.tinypic.com/2mq3w39.jpg[/img]

Player avatar

i3lunt t0k3r Send PM

subscriber

From: NJ
Posts: 1,053

I love the update for the ammys but all bullshit aside there SHOULD BE NO TELLYING IN WILDY ALLOWED! its only used by noobs who are in wildy to soak up the xp, if wildy has a danger factor bonus there should be no tellying because certainly not dangous to them. wildy should have a stand still timer for anytype of logout/telly.

The ledgendary I3lunt t0k3r


Ignore the hate the fake and the funny shit

Player avatar

Hobbster12 Send PM

subscriber

Posts: 164

So... This teleport thing... Is there a way to make it wildy only? Because having to wait 10 seconds to port out from combat with an NPC sucks.

Player avatar

n0m Send PM

Administratorsubscriber

Posts: 1,821

Hobbster12 said:

So... This teleport thing... Is there a way to make it wildy only? Because having to wait 10 seconds to port out from combat with an NPC sucks.

It was supposed to be wilderness only, my mistake. I'll change it soon!

Player avatar

Hobbster12 Send PM

subscriber

Posts: 164

Thanks honey, I appreciate all the work you've been doing lately smile

Player avatar

Arson Send PM

subscriber

Posts: 31

I was teleporting from level 20 already, so that was not a change anyhow.

Player avatar

Snorlax Send PM

Member

Posts: 2

w

Last edited by Snorlax (28 Nov 2014 18:01)

Player avatar

JohnnyDolce Send PM

subscriber

From: ESTonia
Posts: 42

Partizan said:

Teleports up to 20 wild sucks tho. Why u changed that, anyone complained about it?

That's the way it was in classic.


Remember,
we are eternal - all this pain is an illusion.

Player avatar

Wesleey Send PM

subscriber

From: Seattle
Posts: 53

Awesome updates, so much more clean and no more waiting at every object for a full second, now its instant! As for the tele in the wildy, you guys did it spot on, as that's how it happened in original RSC, thanks n0m! :3


[img]https://31.media.tumblr.com/88d3ef408641c0117711f5d4d038a858/tumblr_mvwpnrKWWQ1rjrie8o1_400.gif[/img]

Player avatar

burdens Send PM

subscriber

Posts: 35

Excellent Change +1

Non combat timer is a genius solution.

Up to 20 wilderness is the norm and how original RS was back in the day.

Player avatar

KizL Send PM

betasubscriber

From: Seattle
Posts: 4,658

GOOD JOB! big_smile


~K!zL


IGN: Alerion, No Mercy, Attila and KizL
[img]http://i.imgur.com/fkgmebI.png[/img]
UP and Subscribe to RSCRevolution on Reddit!
----> RSCRevolution's Reddit ----> RSCRevolution Facebook