Team Slayer


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humans Send PM

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From: Best Pk
Posts: 218

Implement a team slayer system. It could be linked to the party system or separate interface.

How it would work:
1. Every1 joins a party
2. All go to slayer master
3. Select "Start team slay"
4. You must get at least 1 kill to earn points
5. Points are all the same; you just finish task faster if everyone participates actively
6. Team slayer assignment grants extra exp

* Ppl have to meet requirements
* You must not have any active slayer assignments prior to starting team slay

Benefits:
1. promote a collaborative environment
2. keep ppl active and slayer less boring
3. ppl can chill and hangout together
4. faster points
5. add more perks

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blahhblahh Send PM

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From: F̤́ì̺n̺͗l̯̚ā͇ǹ̨d͍̓ / SJK
Posts: 320

sounds good +1


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soulfear Send PM

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Posts: 290

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Terror Send PM

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From: Lumbridge
Posts: 607

Wouldn't it just cause overcrowding in some cases? Especially if 2 or more teams got the same task?


Feel free to message me in-game, on the forums, or on Discord with any questions or concerns you may have.

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N E 1 P K Send PM

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Posts: 105

poorly thought out idea, horiple. -1 replica

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Mod Syn Send PM

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From: Heroes Guild
Posts: 38

Mod Terror said:

Wouldn't it just cause overcrowding in some cases? Especially if 2 or more teams got the same task?

One thing that Slayer suffers greatly from is overcrowding. Thankfully, with the current population size, this has not been a huge issue.

I admire the effort that you put in to coming up with ideas to make RSCR better, Humans. However, as Terror pointed out, a feature such as Team Slayer could have a marked effect on the volume of players in a particular Slayer zone at any one time, starving players in that zone from fluid mob spawns. As an experienced Slayer, I can tell you, that is never a good thing.

Keep thinking up ideas though brother! I love the enthusiasm!

Syn


Feel free to message me in-game, on the forums, or on Discord with any questions or concerns you may have.

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humans Send PM

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From: Best Pk
Posts: 218

Almost spilled my coffee when I saw the word "overcrowding". Anyway if this is a concern- add couple more npcs or reduced their spawn time. "Problem" solved.

Thx for constructive feedback