Death to disconnection


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banned bot Send PM

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Didnt find a proper subforum to post.


/Rant

Ive died alot of times to disconnection. My internet seems to be fine. Every time its someone who doesnt show on screen and either mages or ranges from distance. I get disconnected.

Right now I got disconnected at castle on one char while another player ranged me dead. I could see everything going on but I couldnt log in. It wasnt 10seconds kick, was still logged in 30seconds later!! It has happened to me about 10 times and its annoying. I dont know why but something causes me to get kicked when someone suddenly attacks. The disconnection always seems to happen if the client is not on focus. And even if you claim its just my internet I would like to see the "disconnected kick" to be 10 seconds not till youre dead for sure coz I could see the action of my char being killed with another client but there was nothing I could do bout it coz it doesnt log out the char. What is especially stupid is dieng to a 0 itemer lamer Renevald who trolls with a bow. Just watched my char die by his like 45 ranged from 99hp.

Can someone else please confirm/report if similar disconnections have happened to them?

This is really stupid.

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TnT FoX Send PM

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Strange, this never happened to me yikes are you using the Android app?

Disconnecting outside the wild should be instant logout, problem with wild is people can DC by exiting to escape pkers. 10 seconds seems reasonable though, that's the same time as teleporting after combat.

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Semirotta Send PM

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I don't have this issue on PC but while I'm at phone, I keep getting random disconnects aswell even though my connection is fine. I don't know what causes it, I've just thought it has been some sort of connection loss towards the server.

In wild especially the timer should be and stay so people can't escape with closing the game or disconnecting from the game by closing connection. Just like TnT Fox said.


Lol...

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TnT FoX said:

Strange, this never happened to me yikes are you using the Android app?

Disconnecting outside the wild should be instant logout, problem with wild is people can DC by exiting to escape pkers. 10 seconds seems reasonable though, that's the same time as teleporting after combat.

No Im using a laptop.

I dont see how changing it to 10 second logout would be a problem. The pking has been made too easy anyways and heres why.

Rant 1

If youre pking flats and your opponent gets away you can still chase your opponent and mage him without stopping/losing a square every time you mage. If you fail a catch that sucks and should be your fault. Instead you still have a decent chance to mage someone dead without stopping. And while doing so theres a huge chance someone might run into NPCs. Cant really confront someone who decides to log out.

Rant 2

The catching is made too easy. Obviously you dont need a PID like you did in RSC which is good. Thats already a huge advantage compared to real RSC. But theres no "stoppings" or "backsteps" like in RSC. . You only stop if you attack too early before the hp bar disappears. Not even worth mentioning that 15-17 years ago people had really bad internet connections and no one could really 1 square catch in 2001-2002. The only people being able to do so were the ones from UK. Thats why the pkers who were considered the best were all from UK. In RSC if you hold the attack/trade/follow menu open for too long you run the opposite direction or stop. Im not familiar with the programming side of things but right now its too easy to pk on def based pkers. The chance you fail a catch without really having to eat too much is very low. Would like to see it made more challenging. Just like in RSC the combat system was pretty random and the pking part was so much harder. For first 1.5 years of RS it was impossible to run diagonal at first without choosing the lowest java option when trying to load RS. God it was so fucking hard to PK and being a good PKer actually meant something.

This is what deep down every pker wants. A skill based challenge.

/Nerd pk rant over

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TnT FoX said:

Strange, this never happened to me yikes are you using the Android app?

Disconnecting outside the wild should be instant logout, problem with wild is people can DC by exiting to escape pkers. 10 seconds seems reasonable though, that's the same time as teleporting after combat.

No Im using a laptop.

I dont see how changing it to 10 second logout would be a problem. The pking has been made too easy anyways and heres why.

Rant 1

If youre pking flats and your opponent gets away you can still chase your opponent and mage him without stopping/losing a square every time you mage. If you fail a catch that sucks and should be your fault. Instead you still have a decent chance to mage someone dead without stopping. And while doing so theres a huge chance someone might run into NPCs. Cant really confront someone who decides to log out.

Rant 2

The catching is made too easy. Obviously you dont need a PID like you did in RSC which is good. Thats already a huge advantage compared to real RSC. But theres no "stoppings" or "backsteps" like in RSC. . You only stop if you attack too early before the hp bar disappears. Not even worth mentioning that 15-17 years ago people had really bad internet connections and no one could really 1 square catch in 2001-2002. The only people being able to do so were the ones from UK. Thats why the pkers who were considered the best were all from UK. In RSC if you hold the attack/trade/follow menu open for too long you run the opposite direction or stop. Im not familiar with the programming side of things but right now its too easy to pk on def based pkers. The chance you fail a catch without really having to eat too much is very low. Would like to see it made more challenging. Just like in RSC the combat system was pretty random and the pking part was so much harder. For first 1.5 years of RS it was impossible to run diagonal at first without choosing the lowest java option when trying to load RS. Instead, you would run "stairs" like pattern. God it was so fucking hard to PK and being a good PKer actually meant something.

This is what deep down every pker wants. A skill based challenge.

/Nerd pk rant over