Vote no multiloggin in wild


Player avatar

baebaekids Send PM

subscriber

Posts: 15

We should create a vote to ban multi log in wild I think 90% of players will agree with me people who multilingual while ping are ruining the wild and this game thank you

Player avatar

Au2er Send PM

subscriber

From: Australia
Posts: 276

As a filthy casual who plays solely on a phone I kinda agree.. but you'll never stop it or enforce it, it's kind of part of RSC pking now on all servers rscrevolution and private.  Also if players want to dedicate the time to make second or third characters then it's fair they use them pking.. I die shit loads but still have fun.

Last edited by Au2er (14 Jun 2016 20:57)


team australia

F2p wild 24/7 below the fence please.

Player avatar

Wonderland Send PM

Member

From: U nvr knew
Posts: 42

+1 overcrowding. Also would be more willing to play in wild.

Last edited by Wonderland (14 Jun 2016 21:07)


Hey, I am an Ultimate! Just ASK me "what's Ulti-mode"?

Player avatar

ConeyMontana Send PM

subscriber100donor

From: CU$E
Posts: 217

You didnt need to post  this 4 times but i agree. Its reason i dont pk


#1 MINER

Player avatar

Wonderland Send PM

Member

From: U nvr knew
Posts: 42

ConeyMontana said:

Its reason i dont pk

Sounds like a familiar tune around here.


Hey, I am an Ultimate! Just ASK me "what's Ulti-mode"?

Player avatar

geton70 Send PM

subscriber

Posts: 2

yep this makes me not want to pk at all

Player avatar

KizL Send PM

betasubscriber

From: Seattle
Posts: 4,660

geton70 said:

yep this makes me not want to pk at all

+1


~K!zL


IGN: Alerion, No Mercy, Attila and KizL
[img]http://i.imgur.com/fkgmebI.png[/img]
UP and Subscribe to RSCRevolution on Reddit!
----> RSCRevolution's Reddit ----> RSCRevolution Facebook

Player avatar

TotalNoob Send PM

Member

Posts: 24

Should just remove the pk cape, or reset it so the new one has a different color and make it so you only get a point if they are skulled (no more afk killing/farming of unarmed/nonskulled people). 

Or enable a farming mode ::farm with a green skull? that if someone kills you with it on they lose a point.  Or make it so if you enable farm, you cannot attack anyone for 5 hours even if you turn it off so you cant just run from someone and enable it to hide.

Maybe make it like a temp iron man were you are isolated for 5 hours? unable to trade/attack/be attacked(still use the bank for food/depositing items etc).

Will still be able to pk and kill just would give people trying to train up so they can actually pk do so without being killed every 5 minutes.

I know myself i have never once attacked anyone (still have a kill...someone tried attacking me while i was afk farming and they died apparently...lol) and most of the time just like to go watch all you crazy rich people fight.


Thats the only issue I really have with the server is everyone just wants their "skill cape" so tons just go afk farm killing to get "skill" which defeats the purpose.  Make it only a skulled kill cape and then all those who actually fight can go for it.

Player avatar

padwan121 Send PM

subscriber

Posts: 678

TotalNoob said:

Should just remove the pk cape, or reset it so the new one has a different color and make it so you only get a point if they are skulled (no more afk killing/farming of unarmed/nonskulled people). 

Or enable a farming mode ::farm with a green skull? that if someone kills you with it on they lose a point.  Or make it so if you enable farm, you cannot attack anyone for 5 hours even if you turn it off so you cant just run from someone and enable it to hide.

Maybe make it like a temp iron man were you are isolated for 5 hours? unable to trade/attack/be attacked(still use the bank for food/depositing items etc).

Will still be able to pk and kill just would give people trying to train up so they can actually pk do so without being killed every 5 minutes.

I know myself i have never once attacked anyone (still have a kill...someone tried attacking me while i was afk farming and they died apparently...lol) and most of the time just like to go watch all you crazy rich people fight.


Thats the only issue I really have with the server is everyone just wants their "skill cape" so tons just go afk farm killing to get "skill" which defeats the purpose.  Make it only a skulled kill cape and then all those who actually fight can go for it.

Yeah reset kd that legit players have earned spanning over 2 years...give it a rest with your stupid idea..#fool


Time waits for no man..so what is your plan? Live a life of reget? Or a life you wont forget.

Player avatar

i3lunt t0k3r Send PM

subscriber

From: NJ
Posts: 1,053

TotalNoob said:

Should just remove the pk cape, or reset it so the new one has a different color and make it so you only get a point if they are skulled (no more afk killing/farming of unarmed/nonskulled people). 

Or enable a farming mode ::farm with a green skull? that if someone kills you with it on they lose a point.  Or make it so if you enable farm, you cannot attack anyone for 5 hours even if you turn it off so you cant just run from someone and enable it to hide.

Maybe make it like a temp iron man were you are isolated for 5 hours? unable to trade/attack/be attacked(still use the bank for food/depositing items etc).

Will still be able to pk and kill just would give people trying to train up so they can actually pk do so without being killed every 5 minutes.

I know myself i have never once attacked anyone (still have a kill...someone tried attacking me while i was afk farming and they died apparently...lol) and most of the time just like to go watch all you crazy rich people fight.


Thats the only issue I really have with the server is everyone just wants their "skill cape" so tons just go afk farm killing to get "skill" which defeats the purpose.  Make it only a skulled kill cape and then all those who actually fight can go for it.


1st off your training in WILD there is a reason it better xp if some kills you while you afk that is YOUR fault blame noone but YOURSELF.

2nd off what does pk cape have anything to do with it? I pked here for 2 years to earn my3 capes I gotta suffer because you don't got one?

3rd off u put multi restriction on wild people will just proxi and they will prevail I don't understand why this is a problem the plying field is equal everyone is welcome to pk how ever they want.

4th off alot of people cry multi log when the player is only pking on 1 account. It not OUR fault that YOU missed the catch allowing us to log off and switch accounts.

Get over yourselfs and stop crying to be catered on. If you guys pked together as much as you guys complain on forms you might have a fighting change. But instead of teaming with like minded pkers you guys solo die once and complain on forms. Nobody is unstoppable in rsc so I suggest you guys hear me out and start adding each other to make a team.

Last edited by i3lunt t0k3r (15 Jun 2016 21:46)


Ignore the hate the fake and the funny shit

Player avatar

kenshin666 Send PM

subscriberDMM2_Participant

From: texshush
Posts: 178

beatdown said:

geton70 said:

yep this makes me not want to pk at all

Same here

lold

no woodcutters in wildy, and i cant stand people complaining about trying to train in wildy....its a risk to enter, you dont want to die, go kill 100000 gnomes.

Player avatar

TotalNoob Send PM

Member

Posts: 24

Ill give you props for half reading what I was trying to say:

padwan121 said:

Yeah reset kd that legit players have earned spanning over 2 years...give it a rest with your stupid idea..#fool

Let me clarify it for you .
1. What I suggested was ending(re-reading it it did sound like removing the old cape, I apologies for that) the old way where you get a kill point for any kill, skulled/non skulled (IE all the afk killers..no skill there). 
2. Next add a new cape(keep the old still) (same symbol, maybe red/green/another color to differentiate them) This new one will be only for skulled kills. 
3. Now any new skull kill will give a kill for the old cape as well, so you can finish it off, just not with nonskulled, so you can still get that if you were 10 kills away, just the next 500 skulled kills go towards the skulled cape, which would actually show skill as they are trying to fight back. (yes i know some do ::skull for extra xp in wild, that would be the trade, do that, extra xp, but you can be killed for a point).

The ::farm idea was just because I hear lots of people complain about lack of pking going on, and some of these same people i see going around killing trainers...who are trying to train up so they can pk...Kinda shooting themselves in the foot there.

It would be similar to the ::pk someone else suggested where if you enable that you can attack anyone else with ::pk enabled anywhere (except banks or something) but used to just farm for 5 straight hours and once enabled you cant turn it off to quickly kill someone in the wild.

i3lunt t0k3r said:

1st off your training in WILD there is a reason it better xp if some kills you while you afk that is YOUR fault blame noone but YOURSELF.

2nd off what does pk cape have anything to do with it? I pked here for 2 years to earn my3 capes I gotta suffer because you don't got one?

3rd off u put multi restriction on wild people will just proxi and they will prevail I don't understand why this is a problem the plying field is equal everyone is welcome to pk how ever they want.

4th off alot of people cry multi log when the player is only pking on 1 account. It not OUR fault that YOU missed the catch allowing us to long off and switch accounts.

Get over yourselfs and stop crying to be catered on.

1.  Only reason I train in the wild is anything attacks you, where in normal once you get twice their lvl (unless its an aggressive npc i think, correct me if im wrong) they no longer attack.  Also there are lower lvls there so trying to train 99/1/99 is easier then fighting giants who will hit you a lot.

1a.  Don't really care about being killed...my current record-0/50...I don't care about a stupid k/d ratio, just trying to get to flats.  If they made a section out of the wild with aggressive pirates/druids, i would sit there instead, would be faster overall imo.

2. A pk cape earned by getting lots of afk kills is not a skill cape at all...its an afk kill cape.  Change it to a skulled cape, then its actual skill.  Feel free to disagree, thats completely fine, just giving my 2 cents.  Also I don't care to get one not my cup of tea

3. I didn't really bring that up, but yes some will still proxy, can't get around that, but it will be a bit more of a setup to work then just opening 10 windows, not everyone understands vpns/proxies or how to configure them correctly.  Again its just an idea that he brought up in this post.

4. Well I think we need to define terms then, they might be confusing multi logging with multiboxing...multiboxing would be pking on multiple guys at the same time, multi logging is just being on them.  Like when I'm on my pc, i usually am training on 5-6 guys at a time.

Only issue i see with multilogging in pking is if you are fighting someone for a while and end up killing them, they log another guy next to you and attack, you die because you are low on food, that is the issue I would think most people have.  Don't really know how that could be fixed or monitored and i believe that is the point of this thread, to find a balance between.

Now that thats cleared up, maybe a reasoned response to my suggestion can be made rather then some ad hominem attacks that further nothing.

Player avatar

i3lunt t0k3r Send PM

subscriber

From: NJ
Posts: 1,053

TotalNoob said:

Ill give you props for half reading what I was trying to say:

padwan121 said:

Yeah reset kd that legit players have earned spanning over 2 years...give it a rest with your stupid idea..#fool

Let me clarify it for you .
1. What I suggested was ending(re-reading it it did sound like removing the old cape, I apologies for that) the old way where you get a kill point for any kill, skulled/non skulled (IE all the afk killers..no skill there). 
2. Next add a new cape(keep the old still) (same symbol, maybe red/green/another color to differentiate them) This new one will be only for skulled kills. 
3. Now any new skull kill will give a kill for the old cape as well, so you can finish it off, just not with nonskulled, so you can still get that if you were 10 kills away, just the next 500 skulled kills go towards the skulled cape, which would actually show skill as they are trying to fight back. (yes i know some do ::skull for extra xp in wild, that would be the trade, do that, extra xp, but you can be killed for a point).

The ::farm idea was just because I hear lots of people complain about lack of pking going on, and some of these same people i see going around killing trainers...who are trying to train up so they can pk...Kinda shooting themselves in the foot there.

It would be similar to the ::pk someone else suggested where if you enable that you can attack anyone else with ::pk enabled anywhere (except banks or something) but used to just farm for 5 straight hours and once enabled you cant turn it off to quickly kill someone in the wild.

i3lunt t0k3r said:

1st off your training in WILD there is a reason it better xp if some kills you while you afk that is YOUR fault blame noone but YOURSELF.

2nd off what does pk cape have anything to do with it? I pked here for 2 years to earn my3 capes I gotta suffer because you don't got one?

3rd off u put multi restriction on wild people will just proxi and they will prevail I don't understand why this is a problem the plying field is equal everyone is welcome to pk how ever they want.

4th off alot of people cry multi log when the player is only pking on 1 account. It not OUR fault that YOU missed the catch allowing us to long off and switch accounts.

Get over yourselfs and stop crying to be catered on.

1.  Only reason I train in the wild is anything attacks you, where in normal once you get twice their lvl (unless its an aggressive npc i think, correct me if im wrong) they no longer attack.  Also there are lower lvls there so trying to train 99/1/99 is easier then fighting giants who will hit you a lot.

1a.  Don't really care about being killed...my current record-0/50...I don't care about a stupid k/d ratio, just trying to get to flats.  If they made a section out of the wild with aggressive pirates/druids, i would sit there instead, would be faster overall imo.

2. A pk cape earned by getting lots of afk kills is not a skill cape at all...its an afk kill cape.  Change it to a skulled cape, then its actual skill.  Feel free to disagree, thats completely fine, just giving my 2 cents.  Also I don't care to get one not my cup of tea

3. I didn't really bring that up, but yes some will still proxy, can't get around that, but it will be a bit more of a setup to work then just opening 10 windows, not everyone understands vpns/proxies or how to configure them correctly.  Again its just an idea that he brought up in this post.

4. Well I think we need to define terms then, they might be confusing multi logging with multiboxing...multiboxing would be pking on multiple guys at the same time, multi logging is just being on them.  Like when I'm on my pc, i usually am training on 5-6 guys at a time.

Only issue i see with multilogging in pking is if you are fighting someone for a while and end up killing them, they log another guy next to you and attack, you die because you are low on food, that is the issue I would think most people have.  Don't really know how that could be fixed or monitored and i believe that is the point of this thread, to find a balance between.

Now that thats cleared up, maybe a reasoned response to my suggestion can be made rather then some ad hominem attacks that further nothing.


Sorry brah but flats is easily afker outa wildy if you need tips message me ur combat level and def lvl also you can power lvl any account you want using ur flats outa wildy any more excuses?

Your form name says it all. Wildy is a privilege not a given fight for your xp or gtfo.

Last edited by i3lunt t0k3r (15 Jun 2016 21:57)


Ignore the hate the fake and the funny shit

Player avatar

baebaekids Send PM

subscriber

Posts: 15

Shot ideas like noob did we can make this happen and there will always be negative commits of course the coward multilayer pks are going to fight back n say anyone can do it it's not are fult it's ur fult for not doing it blah blah blah blah blah  yea ur just a coward who can make a char good enough to 1 on 1 it's all good I understand  but 95% of rscrevolution don't do what yall do therefor it shouldn't be allowed

Last edited by baebaekids (15 Jun 2016 22:32)

Player avatar

TotalNoob Send PM

Member

Posts: 24

i3lunt t0k3r said:

TotalNoob said:

Ill give you props for half reading what I was trying to say:

padwan121 said:

Yeah reset kd that legit players have earned spanning over 2 years...give it a rest with your stupid idea..#fool

Let me clarify it for you .
1. What I suggested was ending(re-reading it it did sound like removing the old cape, I apologies for that) the old way where you get a kill point for any kill, skulled/non skulled (IE all the afk killers..no skill there). 
2. Next add a new cape(keep the old still) (same symbol, maybe red/green/another color to differentiate them) This new one will be only for skulled kills. 
3. Now any new skull kill will give a kill for the old cape as well, so you can finish it off, just not with nonskulled, so you can still get that if you were 10 kills away, just the next 500 skulled kills go towards the skulled cape, which would actually show skill as they are trying to fight back. (yes i know some do ::skull for extra xp in wild, that would be the trade, do that, extra xp, but you can be killed for a point).

The ::farm idea was just because I hear lots of people complain about lack of pking going on, and some of these same people i see going around killing trainers...who are trying to train up so they can pk...Kinda shooting themselves in the foot there.

It would be similar to the ::pk someone else suggested where if you enable that you can attack anyone else with ::pk enabled anywhere (except banks or something) but used to just farm for 5 straight hours and once enabled you cant turn it off to quickly kill someone in the wild.

i3lunt t0k3r said:

1st off your training in WILD there is a reason it better xp if some kills you while you afk that is YOUR fault blame noone but YOURSELF.

2nd off what does pk cape have anything to do with it? I pked here for 2 years to earn my3 capes I gotta suffer because you don't got one?

3rd off u put multi restriction on wild people will just proxi and they will prevail I don't understand why this is a problem the plying field is equal everyone is welcome to pk how ever they want.

4th off alot of people cry multi log when the player is only pking on 1 account. It not OUR fault that YOU missed the catch allowing us to long off and switch accounts.

Get over yourselfs and stop crying to be catered on.

1.  Only reason I train in the wild is anything attacks you, where in normal once you get twice their lvl (unless its an aggressive npc i think, correct me if im wrong) they no longer attack.  Also there are lower lvls there so trying to train 99/1/99 is easier then fighting giants who will hit you a lot.

1a.  Don't really care about being killed...my current record-0/50...I don't care about a stupid k/d ratio, just trying to get to flats.  If they made a section out of the wild with aggressive pirates/druids, i would sit there instead, would be faster overall imo.

2. A pk cape earned by getting lots of afk kills is not a skill cape at all...its an afk kill cape.  Change it to a skulled cape, then its actual skill.  Feel free to disagree, thats completely fine, just giving my 2 cents.  Also I don't care to get one not my cup of tea

3. I didn't really bring that up, but yes some will still proxy, can't get around that, but it will be a bit more of a setup to work then just opening 10 windows, not everyone understands vpns/proxies or how to configure them correctly.  Again its just an idea that he brought up in this post.

4. Well I think we need to define terms then, they might be confusing multi logging with multiboxing...multiboxing would be pking on multiple guys at the same time, multi logging is just being on them.  Like when I'm on my pc, i usually am training on 5-6 guys at a time.

Only issue i see with multilogging in pking is if you are fighting someone for a while and end up killing them, they log another guy next to you and attack, you die because you are low on food, that is the issue I would think most people have.  Don't really know how that could be fixed or monitored and i believe that is the point of this thread, to find a balance between.

Now that thats cleared up, maybe a reasoned response to my suggestion can be made rather then some ad hominem attacks that further nothing.


Sorry brah but flats is easily afker outa wildy if you need tips message me ur combat level and def lvl also you can power lvl any account you want using ur flats outa wildy any more excuses?

Your form name says it all. Wildy is a privilege not a given fight for your xp or gtfo.

That was a very through, well through out response.

Well, its obvious you cannot read the entire post, maybe its too long, I apologies for that.  If you read about 4 lines up "Like when I'm on my pc, i usually am training on 5-6 guys at a time."  Now does this say 5-6 flats? No, its 5-6 characters, some going to 33, some 50 some 70 etc etc some fishing/mining/other.  Point is different specs, some with def, some without, those without afk training on low lvl mobs that attack is easiest.  Heck even the bandits kill my 40-10-99 guy after a while.   

Red Herring alert: If we are going by names (which mine is a joke) Why would I ever ask for advice from someone with your name?  See opinions about a pointless name goes nowhere. Names on these games are pointless and the fact that you bring that up shows you have no valid counter (yet) points to my suggestion.

Now that we have both of our dumb form name discussion over with, any suggestion on my suggestion for a change to an actual skill cape? or did you not even read that part?  You are one of the AFK/naked killers at least on one of your characters so I know this might effect you some, hence i see your resentment towards someone who suggests a change.

TLDR from previous post just for you, please keep your responses to this:

New Cape, only for Skull kills
Change Kill points so only skull kills count
Keep old cape, again only skull kills count if you are finishing it off (also counts for the 500 for new cape)

Remember stay on point please as anything else detracts from trying to make the server better for everyone.

Player avatar

JayJay3 Send PM

subscriber

Posts: 133

I rarely agree with Blunt. Actually I don't know that I ever have, but he's right. You should have to fight for any privilege in wildly.

It sucks, I know. But it is what it is.

Player avatar

i3lunt t0k3r Send PM

subscriber

From: NJ
Posts: 1,053

JayJay3 said:

I rarely agree with Blunt. Actually I don't know that I ever have, but he's right. You should have to fight for any privilege in wildly.

It sucks, I know. But it is what it is.

But that's what it is and always was..... sorry we got a kd here and no bots to auto walk back.

Last edited by i3lunt t0k3r (15 Jun 2016 23:00)


Ignore the hate the fake and the funny shit

Player avatar

TotalNoob Send PM

Member

Posts: 24

baebaekids said:

Shot ideas like noob did we can make this happen and there will always be negative commits of course the coward multilayer pks are going to fight back n say anyone can do it it's not are fult it's ur fult for not doing it blah blah blah blah blah  yea ur just a coward who can make a char good enough to 1 on 1 it's all good I understand  but 95% of rscrevolution don't do what yall do therefor it shouldn't be allowed


Only problem with banning is is how can it be enforced? The only one who I've seen who actually multiboxes while pking is Beat...like his 4-5 lvl 18s he has linked up to I'm assuming a mouse splitter or something? since one click they all move/ all attack etc. 

multilogging is a gray area...technically they are on one person at a time, just gets away and logs - logs other and comes back. 

That's where keeping a good balance of whats allowed and whats not comes in and is the hard part.

Player avatar

Billy Send PM

Former Admin

From: Ardougne
Posts: 2,997

i3lunt t0k3r said:

If you guys pked together as much as you guys complain on forms you might have a fighting change. But instead of teaming with like minded pkers you guys solo die once and complain on forms. Nobody is unstoppable in rsc so I suggest you guys hear me out and start adding each other to make a team.

^Hes right though... Much has been said about how to "fix" wildy, but if half the like-minded players teamed up, there would be a huge boost to PKing. Everyone in this thread who isn't in a team should add each other and find a spot to practice catching, casting, eating etc (any mod can tele you to DM arena for this purpose).


[img]https://i.imgur.com/3xbQmDo.gif[/img]Read the rules: Automated play is a bannable offense![img]https://i.imgur.com/HtElPYg.gif[/img]
lol Billy Mays' Quest Reviews lol

Player avatar

GreenKing Send PM

subscriberDMM2_Participant

From: Oregon
Posts: 311

Mod Billy said:

i3lunt t0k3r said:

If you guys pked together as much as you guys complain on forms you might have a fighting change. But instead of teaming with like minded pkers you guys solo die once and complain on forms. Nobody is unstoppable in rsc so I suggest you guys hear me out and start adding each other to make a team.

^Hes right though... Much has been said about how to "fix" wildy, but if half the like-minded players teamed up, there would be a huge boost to PKing. Everyone in this thread who isn't in a team should add each other and find a spot to practice catching, casting, eating etc (any mod can tele you to DM arena for this purpose).

Couldn't agree more Billy!  All you fucking noobs add me and let's get pkin