When certain people buy games.


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B U B B A Send PM

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-Some people buy Call of Duty to play campaign and look at all the neat skills and characters and story line.=Skillers
-Some people buy Call of duty to play multiplayer and shit on everyone else and have the best Kill to death ratio and be known as best PvP'er.=Pker's/Skiller's
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What this server is doing is forcing player to actually play the Campaign(skill/quest) Pvp'ers can't be fucked to do and that is why the server went from 200 players at 6 and 7 months to 30-50 at 1 point. Now hovering around 80-115.

-Why would players who ONLY LIKE PVP'ING want to grind useless skills and quests? Really want an answer to this.
-Sorry, you guys advertising players to come back to play this is a bad idea in the current state of this game.
-What makes you think that someone who hasn't played this game in 15 years will want to come back and grind for months to reach good stats when they've been grinding other games?
-This game is at the very bottom of popular games with no player base.
-Player who moved on to Rs2 will not be rejoicing with joy to see RSCR I'm sure they moved on from this game and more than happy to pk rs2 style where there is nonstop fights and New skills and content and 100,000 players.
-We grew up when this game had like 13k players and that was the biggest game we ever played. Times changed.
-A person can buy CS:GO and get into the action right away
-A person can download league of legends right away and get into the action right away
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The money being wasted on advertising when this is a old outdated model is just a joke tbh.
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padwan121 Send PM

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This server has never had a steady 200 player base...it's between 100 to 200 on double weekends or events that drop shit..and that's people multilogging to fuck...it has definitely rose in the last 1-2 months that's for sure. People need to think outside the box and be creative and take calulatated risk..is whatever the updates or new content may be...there always the ability to remove after all...


Time waits for no man..so what is your plan? Live a life of reget? Or a life you wont forget.

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B U B B A Send PM

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padwan121 said:

This server has never had a steady 200 player base...it's between 100 to 200 on double weekends or events that drop shit..and that's people multilogging to fuck...it has definitely rose in the last 1-2 months that's for sure. People need to think outside the box and be creative and take calulatated risk..is whatever the updates or new content may be...there always the ability to remove after all...

+1

They put in a magic formula and removed it after complaints this whole staff does random shit like that and removes it, but for some reason refuses to try shit for pkers like steady higher exp instead of double xp to increase new pkers.

No need to have to do quests to wear quest items. If majority people don't like it than they can revert it so you have to do quests and boom no-one can use the quest items any more.

Last edited by B U B B A (2 Apr 2016 21:49)


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padwan121 Send PM

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Yeah I guess, however the xp rates in my opinion are high as it is...Let's hope nom/fate have something to pull out the hat and bring something that night spice stuff up bring more players. After all it's only a matter of time before any private server dies....but how long it lasts depends mostly on the owners and loyal dedicated players. Sometimes with risk come rewards..in this day of age thought just look at the technology of games and the graphics compared to this. Time will tell as with everything esle..staff owners should be discussing opinions on moving forward with trying to get more players...


Time waits for no man..so what is your plan? Live a life of reget? Or a life you wont forget.

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B U B B A Send PM

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padwan121 said:

Yeah I guess, however the xp rates in my opinion are high as it is...Let's hope nom/fate have something to pull out the hat and bring something that night spice stuff up bring more players. After all it's only a matter of time before any private server dies....but how long it lasts depends mostly on the owners and loyal dedicated players. Sometimes with risk come rewards..in this day of age thought just look at the technology of games and the graphics compared to this. Time will tell as with everything esle..staff owners should be discussing opinions on moving forward with trying to get more players...

Yea, Alot of players still around just can't be fucked with the current servers.
One is turnip and this one is to slow.
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They are trying to appeal to gamers who are already exposed to better and bigger games with millions of players and trying to lure them to here.
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No-one wants a 2001 car to drive around in when they are offered 2016 model for the same price with support and all new features.
Free games of 2016 are way ahead of free games from 2001.
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Owners of this server have fucked up by trying to appeal to random new players instead of the steady players of private server for years.
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2x Exp and 2.5x Exp when subbed when the server first started. Boom Revo loses all its players to turnip when it comes out with 5times xp.
Sorry, people wanted to get in the game quicker then and now people can't even be fucked.
turnip had 200 players and this server had 100 at one point same time.
Now both have jack shit. Players didn't quit there and decided to come here. #EXP IS SHIT.#To many Free 2016 games that are faster to get into.

Last edited by B U B B A (2 Apr 2016 22:09)


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gftygod Send PM

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Cod is a shit game

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El Chapo Send PM

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B U B B A said:

padwan121 said:

Yeah I guess, however the xp rates in my opinion are high as it is...Let's hope nom/fate have something to pull out the hat and bring something that night spice stuff up bring more players. After all it's only a matter of time before any private server dies....but how long it lasts depends mostly on the owners and loyal dedicated players. Sometimes with risk come rewards..in this day of age thought just look at the technology of games and the graphics compared to this. Time will tell as with everything esle..staff owners should be discussing opinions on moving forward with trying to get more players...

Yea, Alot of players still around just can't be fucked with the current servers.
One is turnip and this one is to slow.
----
They are trying to appeal to gamers who are already exposed to better and bigger games with millions of players and trying to lure them to here.
--
No-one wants a 2001 car to drive around in when they are offered 2016 model for the same price with support and all new features.
Free games of 2016 are way ahead of free games from 2001.
--
Owners of this server have fucked up by trying to appeal to random new players instead of the steady players of private server for years.
--
2x Exp and 2.5x Exp when subbed when the server first started. Boom Revo loses all its players to turnip when it comes out with 5times xp.
Sorry, people wanted to get in the game quicker then and now people can't even be fucked.
turnip had 200 players and this server had 100 at one point same time.
Now both have jack shit. Players didn't quit there and decided to come here. #EXP IS SHIT.#To many Free 2016 games that are faster to get into.

+1, We need quicker xp rates.

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GreenKing Send PM

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I agree with you about the advertising.  Everyone who likes rsc already knows about Rscr. The chance of getting people who didn't play rsc back in the day to stick around is very slim

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Ghasp Send PM

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B U B B A said:

-Some people buy Call of Duty to play campaign and look at all the neat skills and characters and story line.=Skillers
-Some people buy Call of duty to play multiplayer and shit on everyone else and have the best Kill to death ratio and be known as best PvP'er.=Pker's/Skiller's
-
What this server is doing is forcing player to actually play the Campaign(skill/quest) Pvp'ers can't be fucked to do and that is why the server went from 200 players at 6 and 7 months to 30-50 at 1 point. Now hovering around 80-115.

-Why would players who ONLY LIKE PVP'ING want to grind useless skills and quests? Really want an answer to this.
-Sorry, you guys advertising players to come back to play this is a bad idea in the current state of this game.
-What makes you think that someone who hasn't played this game in 15 years will want to come back and grind for months to reach good stats when they've been grinding other games?
-This game is at the very bottom of popular games with no player base.
-Player who moved on to Rs2 will not be rejoicing with joy to see RSCR I'm sure they moved on from this game and more than happy to pk rs2 style where there is nonstop fights and New skills and content and 100,000 players.
-We grew up when this game had like 13k players and that was the biggest game we ever played. Times changed.
-A person can buy CS:GO and get into the action right away
-A person can download league of legends right away and get into the action right away
----
The money being wasted on advertising when this is a old outdated model is just a joke tbh.
--

-1
You are forgettin one very important thing. Rsc is a role playing game not a first person shooter and rpg means Leveling in order to become the powerful beast of a player you want to be not being handed max stats on a silver platter. This is a pretty standard model for this type of game. This is like me saying because people play racing games I should be able to run the equivalent of 100mph.

What this game is doing is actually have you play it... heaven forbid. although it would be cool to have all skills trainable fully in wild so at least the pkers could do everything while always looking over their shoulder as there would always be the chance of fighting action.

Again this is an rpg Lvling goes with the territory.

Advertising for a holiday and with one big content update just finished and mostly ironed out and another around the corner is a great time to asvertise. Especially with the mobile option. Should advertise as much as they can before anyone else comes out with a mobile version.

Players will come back for these reasons after 15 years: rscrevolution killed Rsc and it's a wasteland full of bots with no support, here it is still being developed there is a small but steady player base of actual players but the biggest reason is that it is on mobile. Everyone has cell phones now and for cell phone game options this happens to be a damn good one. It is a shame rscrevolution and Google won't let them advertise on their play stores.

The games player base got left in the dust betrayed by the original developer. The players are out there, just most in ignorance of the option to play on android or that there is a rsc world out there that is not full of bots.

Players were eventually forced to move on to rs2 or rs3 there are some who would be very happy to come back to rsc although a lot of these players quit rscrevolution after ivp/rscrevolution made a long series of poor choices with the game.

Times always change but again mobile is a platform where rsc has more content and detail then the majority of mobile games.

You can log in here and start training any skill you like right away. You could even make a low lvl pker right away. There is nothing stopping you from playing the game at all.

Higher combat rates just mean more maxed chars afk training the npcs with good drops which floods the economy with more "rare" (not really rare anymore) items and adds even more useless stacks of gold. The problem being that anyone can get the stats to go kill the npcs with the good drops rather quickly so the demand for these items goes down because everyone can farm them not just a small portion of our player base.

This is why we see prices so out of whack as you can get weapon and armor drops quickly so they are cheap but not nearly as many players take the time to farm resources so this is one half of why resource prices stay high. The other half is just the abundance of gp flowing into players banks from killing or afking high lvl npcs with multiple accounts then consolidating their wealth. If you have 4-6 accounts making 1-2m a day or more you suddenly have a problem.


Ribbit. Ribbit. CROAK.

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KizL Send PM

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Ghasp you're also forgetting something. All us pkers autoed rsc because we didn't give a fuck about the RPG part and just wanted to kill people.


Fran is right, pkers wanna pk so make it easier by letting us pay for plate, long, battle and klanks with subs!


~K!zL

Last edited by KizL (5 Apr 2016 17:34)


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GLeU Send PM

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u can buy subs then pay people to skill/quest on ur accounts!

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KizL Send PM

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GLeU said:

u can buy subs then pay people to skill/quest on ur accounts!

Sounds like a big hassle plus a way to get scammed.


~K!zL


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Ghasp Send PM

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It is a known problem that pkers want to lvl faster, that is why both me and cub came up with ideas for pker account types. I think somewhere in between our ideas (pk account type and Wildman mode) we could come up with an idea that would not be adverse to the game (flooding high lvl npcs with even more afk players harming the economy, every per having 20 accounts parked in wild etc.) and still benefit the pkers and give you what you want. (No quest requirements, higher xp rates for combat)

If we can get a constructive group thread on this perhaps we could all come up with something that would benefit the game all around.


Ribbit. Ribbit. CROAK.

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Beatdown jr Send PM

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It's simple folks...

You get points when you kill people, with some ip-limitations and mod observation checking for abuse, like they would any other offense, and you can then choose to spend these points on the site for whatever you want.
Quests, Gear, Experience, whatever.

Think of pking as a skill. Instead of skilling for resources, money, etc. you apply your pking skill for the same benefits.
Simply a different style of obtaining the same things.

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B U B B A Send PM

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At this point any change would be nice. Both servers are dying and pking hands down is dead.
Best coders are here hands down.


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Ghasp Send PM

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From: Rock
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How would you feel about sacrificing all npc drops for a high xp rate?


Ribbit. Ribbit. CROAK.

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B U B B A Send PM

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Ghasp said:

How would you feel about sacrificing all npc drops for a high xp rate?

I suggested combat sub cards before.
It's not only that right now the wilderness is a safe have for AFKERS and no changes to are made period
They don't work on it at all.
They could easily make it 1 day out the week or weekends where if you enter wild you skull, but the exp is higher on those days than any other days out the week lie plus 5x or something and easily get pking huge.


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