Couple suggestions (hotspot, values, party icons, WIldy Range)


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eclectic Send PM

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Posts: 9

1) Letting us be able to know how long until rotation for hotspot with either 2 options (that I can think of)
                 a) like the fort where you only see the timer if you're in the hotspot.. (not really intuitive due to
                     Icons from party)
                 b) Use a similar command as the ::skulltime like ::hstime

2) Add the option to see the value of items in the "Examine" feature
                Which would make it easier to calculate 1 def chars trying to hold hs and probably has other
                uses as well that I'm not thinking of

3) Add a wildy attack range right next to Wilderness level (Range you can attack and can attack you)
           Obvious benefits

4) Party Icons option to hide in settings or perhaps a collapse option

6) Bring back more hotspots - Why is bandit camp/ice mtn never utilized anymore
     Perhaps add red spiders or something else ?
     Active community probably has better suggestions here than me
    (I'm also unaware if there's an IP limitations in wilderness anywhere besides fort - was on and off years ago)
    (I've been gone nearly 5 years so not sure if I missed something pretty sure they used to be hotspots)

Yeah all I've thought about so far..
Thoughts on the concepts/refinement from community welcomed

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Mod Dol Send PM

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From: South West UK.
Posts: 24

Some solid suggestions +1


Mod Dol - NubMod

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