1) Letting us be able to know how long until rotation for hotspot with either 2 options (that I can think of)
a) like the fort where you only see the timer if you're in the hotspot.. (not really intuitive due to
Icons from party)
b) Use a similar command as the ::skulltime like ::hstime
2) Add the option to see the value of items in the "Examine" feature
Which would make it easier to calculate 1 def chars trying to hold hs and probably has other
uses as well that I'm not thinking of
3) Add a wildy attack range right next to Wilderness level (Range you can attack and can attack you)
Obvious benefits
4) Party Icons option to hide in settings or perhaps a collapse option
6) Bring back more hotspots - Why is bandit camp/ice mtn never utilized anymore
Perhaps add red spiders or something else ?
Active community probably has better suggestions here than me
(I'm also unaware if there's an IP limitations in wilderness anywhere besides fort - was on and off years ago)
(I've been gone nearly 5 years so not sure if I missed something pretty sure they used to be hotspots)
Yeah all I've thought about so far..
Thoughts on the concepts/refinement from community welcomed