Slayer QOL & Revamp Suggestions -


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Anthony File Send PM

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Slayer Point Shop QOL Suggestions:


Slayer Mask Upgrade (250 Pts) - Once unlocked both varations of the Slayer Mask will provide a 15% increase boost to Weapon Aim & Power when engaged in combat with your current slayer assignment.

Bane of Werewolves (100 Pts) - Once unlocked werewolves will no longer regenerate to full health and instead will stay redlined until you deal the final blow with a silver weapon.

Explosives Expert (200 Pts) - Once unlocked you can freely toss Dynamite on golems while engaged in combat and will no longer have to run away.

Everlasting Flame (100 Pts) - Once unlocked the flame of your torch will no longer be extinguished after kills.

Succulent Bait (100 Pts) - Once unlocked dropping troll bait will lure (spawn) the trolls much closer to your current location.

Glacial Touch (250 Pts) - Once unlocked wearing Ice Gloves will allow you to slay lava golems without use of liquid nitrogen.

Crushing Blow (250 Pts) - Once unlocked you can freely use sledgehammers on gargoyles while engaged in combat and will no longer have to run away.

Eternal Slayer Amulet (500 Pts) - This is an untradeable version of the slayer amulet which offers unlimited teleports to the same locations as regular slayer amulet.

Enchanted Slayer Master Ring (300 Pts) - This is an untradeable version of the slayer master ring which will not degrade, instead once out of charges it can be recharged at a slayer fountain.

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Slayer Point bonuses rewarded for task streaks; Point bonus based varies depending on your current slayer master upon task completion. Scaled bonuses rewarded at incremental streaks of 10, 50 and 100 tasks completed in a row.

New slayer monsters/mechanics and adding more monsters that can be assigned by the current task masters is a good approach towards skill improvement. We also need more level brackets than just 40/60/85.

Lowering the cost of Extending Tasks would be ideal, it shouldn't take the completion of over 10 tasks to extend one.

Closely related monsters should count towards the same task, for instance - King Wild Dragon does not count for Wild Dragon tasks | Undead Ones do not count towards Zombie tasks.

Non-slayer monsters also generally have horrid drop tables based from original RSC. I think this could be looked into and revised to either increase quantities of stackables (while on task) or even add completely new drop tables to non-slayer creatures.

Last edited by Anthony File (7 Jan 2020 11:19)

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Wmega Send PM

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I m looking your posts, Anthony File. I think you hv the best ideas and suggestion at the RSCR. Nice job!!!

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Mod T Send PM

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+1  a lot of this looks nice

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Anthony File Send PM

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Thanks for the support, I truly hope some of these suggestions make it in game.

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Synbios Send PM

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All of these are awesome ideas that I would love to see happen, except for unlimited slayer master ring. They're already plentiful and cheap enough as it is; which is a theme for most slayer drops. I'd like to see the drops be worth more not less, to make slayer worthwhile to train.

With that said I would like to add in a suggestion of my own: The ability to combine the slayer amulet's teleport ability with the superior stats of the obsidian amulet. Sucks having to carry both amulets to teleport to slayer areas. This could be accomplished with either slayer points or GP, or both. It should be somewhat expensive but the amulet will be permanent (other than maybe charging the teleports via slayer fountain)

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Wmega Send PM

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Synbios said:

All of these are awesome ideas that I would love to see happen, except for unlimited slayer master ring. They're already plentiful and cheap enough as it is; which is a theme for most slayer drops. I'd like to see the drops be worth more not less, to make slayer worthwhile to train.

With that said I would like to add in a suggestion of my own: The ability to combine the slayer amulet's teleport ability with the superior stats of the obsidian amulet. Sucks having to carry both amulets to teleport to slayer areas. This could be accomplished with either slayer points or GP, or both. It should be somewhat expensive but the amulet will be permanent (other than maybe charging the teleports via slayer fountain)

+1 about Slayer Master ring. its cheap now. and if  it was infinity, droping a lot like drops it now, will lose all value. actual 50-80k ea.
Another thing its thr slayer staves, nobody use it. I think need one upgrade to people use it. I cant sell one in ah for 50k!?
And YES, i want see one ENCHANTED OBSIDIAN AMULET, maybe 1,000,000 gp like others Enchanted ring. This one could teleport to same area that Slayer Amulet

Last edited by Wmega (10 Jan 2020 16:34)

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Anthony File Send PM

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From: REV
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Synbios Send PM

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7 months later. sup man haha

none of these ideas have been added yet but hey everything in my orig. post still stands if any devs wanna get crackin!