Development update


Player avatar

Kleio Send PM

modDMM2_Participant

Posts: 699

It's been a month since our last update, and we're excited to share the progress we've made on the project.

Our primary focus this month has been on delivering a polished and smooth experience for our players. We've been working hard on both server-side optimisation and client-side improvements to ensure everything looks finished and performs flawlessly.

Server-Side Improvements

N0m has been dedicating his after-work hours to tackling some fundamental performance issues. Rather than simple bug fixes, we're implementing core architectural changes to eliminate known causes of lag spikes and other performance-related problems. While these backend improvements are less visible than client updates, they're crucial for providing a stable gaming experience.

Client-Side Enhancements

We've made extensive improvements to the game client's interface and functionality. Here's what's new:

Major Features & Additions:

  • Bank Interface - Reworked with OSRS-style item tabs and an enhanced Loadout interface supporting up to 8 loadouts with custom names;
  • Customisable Sidebar - Display only the skills you want, view skill buffs, spell cast counters, and set up configurable alerts;
  • Customer Support System - Integrated ticket system directly in the client for seamless issue reporting and communication—no more switching to Discord or forums;
  • Account Security - Brand new interface featuring email verification, authenticator app support, and security questions to protect accounts and enable recovery. All three security steps are non-mandatory, you can have as little or as many security features as you wish;
  • Item Guide - Comprehensive database showing item details, drop sources, and everything you need to know about in-game items.

Interface Refinements:

  • Client Settings - Reorganised options and added new controls for customising your interfaces, added sound loudness control;
  • World Map - Enhanced button layout and optimised default zoom level;
  • Bestiary - Improved layout with new functionality: clicking any item in NPC drop lists now opens the Item Guide, showing all NPCs that drop that item;
  • Scrolling Interface - Polished the appearance of all scrollable content boxes;
  • Skill & Quest Guides - Completely overhauled for better readability and consistency. All F2P quests now have comprehensive guides with uniform formatting;
  • Marketplace - added confirmation window for item sales, improved number formatting;
  • Added exit button for sleeping interface;
  • Cleaned up non-replica content from wrench menu and top client tabs;
  • Interfaces now share a more uniform, brighter color scheme

Recording with voiceover of some of the major changes.

Feel free to post any questions on this news post and we'll get them answered.

Player avatar

UGudBroo Send PM

subscriber

Posts: 23

Thanks for the update, the main question is when is this coming? There is hype for this release and people are getting fed up of waiting.
I think (in my opinion) you are over thinking it all

Player avatar

imRonald Send PM

Member

From: Denmark
Posts: 86

Great with some update. What is missing to release the server? If f2p world is ready soon can you release f2p and while we players nerd with f2p you have time to work on the p2p stuff? Alot of people wants to play now because the timing is great. Can you give us a ETA soon??

Boromir Send PM

subscriber

Posts: 18

I think you guys have missed the mark here.

Player avatar

YurizanBeltran Send PM

Member

Posts: 3

My 2 cents, get it stable and release it asap.  Then continue development while it’s live.

Reasons:

1. many people might be on break for summer and have extra playing time.

2.  Holidays are coming up and you want your players decently leveled to complete holiday challenges to get the original rares and defeat bosses.

3.  Money for you$$$$$$

Last edited by YurizanBeltran (27 Jun 2025 19:31)