Deadman mode LIVE


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Kleio Send PM

modDMM2_Participant

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About Deadman

Game mode where players play in a full world PvP environment. Deadmen walk, fight in the same world as regular players, but are limited to F2P areas without Wilderness. Players are required to be completely self-sufficient, everyone stands alone. Combat is mostly 1vs1, however some multi combat zones are available. To start the game mode, create a new character and speak to the Deadman NPC.

Detailed information about what makes deadman mode unique can be found on this post. A must read for participants!


Short list of most unique features

Combat

  • Full World PVP (F2P map), except of few safe zones;
  • Most of the world is single-combat, with exception of the area around Barbarian village;
  • Player killing you can raid your bank and get a percentage of your belongings. Deadmen have access to safety deposit box for 10 protected items;
  • Worldwide attack range (wilderness level) is 15 combat levels;
  • No access to Wilderness;
  • Deadmen are visible to non-deadmen only in multi-combat areas. Visibility can be enabled on-demand using ::invisible command.

Training

  • Characters have a combat level cap from 33 to 73 depending on how far the season has progressed. Maximum level increases weekly;
  • Double experience rate (2x RSCR Rates).

Getting gear and supplies

  • Everything needed for survival and combat can be bought in a shop, Deadmen have access to Weapons and Armour, Supplies and Deadmen market shops though Deadman NPC.
  • Shops like Betty's Magic Emporium, Aubury's Rune Shops, Lowe's Archery Store have boosted stock;
  • Killed NPC’s drop coins, amount is based on NPC combat level.

Skilling

  • Deadman Satchel item to automatically gather skilling supplies, drops in order to have inventory ready for fighting;
  • Fishing will yield 2x times the fish;
  • Mining will yield 2x times the ore.

Content limitations

  • Access only to f2p world content, items and skills;
  • Completely separate economy, stores from the regular players;
  • No access to Auction House;
  • No trading between players.

Main changes since last season

  • 1 vs 1 combat mechanics reworked, multiple players can’t range or cast at one person in single combat area;
  • Barbarian village multi combat area is back;
  • Deadmen are visible to non-deadmen only in multi-combat areas. Visibility can be enabled on-demand using ::invisible command;
  • NPC’s will no longer be aggressive towards player who are casting or ranging at an opponent;
  • Players can transfer subscriptions cards to their deadman characters by using item on them;
  • Maximum combat level allowed increases weekly from 33 to 73;
  • Added activity point system for a guaranteed prize;
  • Added automated King of the Hill event in Edgeville to get Deadman combat perks;
  • Removed experience loss on death;
  • Reduced bank loss percentage on death;
  • Killing NPC’s that are listed in the competition gives you a skull every 100th kill;
  • You can’t reuse characters from last previous seasons, but you can request a free name transfer from Moderators.
  • No bank loss on 1st week;
  • Added access to pk capes for 100 kills, 100k each, all capes support str pot, kept on death.


King of the Hill event

Every 6 hours there will be a new event in Edgeville where you compete to control the central event area and earn the title of King. Hold your ground, fight off challengers, and earn points.

Winner or this event will get helpful temporary perks:

  • Always keep one most valuable item on death;
  • Decreased bank loss by half;
  • Increased Skilling Satchel size by 125;
  • Increased coin drops from NPCs;
  • Prayer drains slower.

Details about the event (click to show) ▼

Competition for statistics

There are list of statistics that are tracked throught the season, whoever gets best result in set category gets a prize.

List of statistics and prizes (click to show) ▼

Activity points prize


Guaranteed prize for anyone who wants to venture on doing various activities across the map. If you do most of the recorded activities, you will get a new cosmetic item - bone crown. This will be a limited tradable item, possible to get only one per character per deadman season.

"Details about activity points" (click to show) ▼