Fixes and Additions ( 2019/01/15 - 2019/02/06 )


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Pepsi Send PM

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Client


- Fixed android updater
- Fixed issue with desktop launcher not downloading client in specific conditions
- Fixed npc list capacity issues server-side and client-side.
- Added timestamps for message history, can be turned off in settings.
- Sent messages now have different color to make it easier to see.
- Messages that exceed game window width will now wrap to new line.
- Fixed 'message' right click option in chat
- Added using Mouse Button 3 to rotate camera
- Name censor database is now separate from chat censor


Login Bug FIXED


Also... take a look at this wink

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Wilderness


- Fixed issue with doors being able to open and close immediately. Doors now have 1 second delay before new action can be processed.
- Removed melee affecting delays from wilderness rules, 5v1 teaming rule and 2v1 multi-log rule are still there, reducing damage from projectiles.
- Removed 5 IP in Wild
- Wilderness F2P below fence for now.
- Protect from missiles can now be used at border again
- There was huge 1 IP area in members wild around the drop party area, it has been fixed.


Team Fort


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- Territory bank will now transfer on beginning of update countdown.
- Cleaned up some things that were causing path-finding issues and a touch of lag.
- Moved the doors of huts so that they are no longer on the corners
- Made a new, small hut for fort otherworldly beings
- Added swordfish only fishing spot to Team Fort


Eastern Wilderness


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- Level 4 - 6 now has a small castle with skilling options and monsters to fight.
- There will not be a bank added to this location, as it is in such a low level wild.
- You can run to the bank at the border, by Jolly Boar Inn
- Thieving Chest added to eastern wilderness castle. You need 40 thieving, and can thieve 2 fire blast casts every 25 seconds


Drop Buffs


- Greater demons, Lesser demons, Black Demons will now drop more death runes
- KBD and Reaper drops buffed a touch


General


- Fixed the issue that kicked players out when npc spawned
- Removed the ability to wear Gauntlets with Bronze G and T Plates
- Fixed agility obstacle fail formula for shortcuts (Yanille, etc)
- Fixed cooking gauntlets not actually giving you any boost in cooking level.
- Fixed Ring of Embers effect not being applied properly.
- Max Cape can now only be worn once you are 1881 skill total
- You will now auto-fail agility stones near Shilo Village when on clue, as well as the one in wilderness agility course.
- Bankers will now give ultimate iron men their subscriptions, so they are not stuck in your non-accessible banks
- Removed programmatic drops from reaper and revenant, which allowed us to buff both of their drops.
- Fixed not being able to have a golden bowl blessed again if you died during Legend's Quest and lost yours.


Slayer Updates


- Slayer point store is now fixed.
- Slayer XP will go to the person who dealt most damage
- Fixed Lady Val requiring 60 combat and 40 slayer instead of either of them.
- Slayer Task Blocking is now limited to 5 blocks
- Extending Slayer tasks is limited to 1 extension per task
- Blocking or Unblocking Slayer tasks works correctly and gives a confirmation dialogue
- The price for charging Slayer Staves has been cut in half, and the amount of casts per charge increased to 1k
- New ::slayerinfo command
- Slayer Master Shop items now restore without needing to close the shop
- Slayer items from the shops ( troll bait, dynamite, silver bolts, etc ) have also been given a drastic price reduction
- Enraged Potion added to Slayer Master Shops. This will make a slayer monster aggressive for 15 minutes
- Fixed enrage potion not affecting some NPCs.
- Fixed enrage potion allowing invisible npcs to aggro
- Added torch consumption on ice golem kill
- Slayer Torch is now on the block list for high alchemy ( can not be high alch'd )
- Fixed a mathematical rounding issue for experience gain while in wilderness on task
- Fixed charging of Slayer Staff not giving enough casts.  It was giving 100 instead of 1000

Ice Golems!
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- Level 60 slayer
- Location is = Asgarnia Ice Dungeon Expansion (South West of Port Sarim, underground)
- Slayer Torch needed to kill
- Rare Drop = Magnetic Ring ( Gathers 33% of your arrows shot )

Lava Golems!
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- Level 85 slayer
- Location is = Karamja Volcano Expansion - Entrance on East side, near Lesser Demons
- Liquid Nitrogen is needed to kill
- Rare Drop = Dragon Hatchet (less chance of dropping a tree when wood cutting)

More information about slayer monsters, their locations, rare drops etc can be found on our  Slayer Guide

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Mod Vinkie Send PM

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Trupk3r Send PM

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+1

Keep going strong I see!


Ex RSCRevolution Moderator. https://www.twitch.tv/mrgava

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blahhblahh Send PM

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From: F̤́ì̺n̺͗l̯̚ā͇ǹ̨d͍̓ / SJK
Posts: 320

great to see info for all this!


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ReconOne Send PM

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From: Edgeville:Recon Army Reporting
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- You will now auto-fail agility stones near Shilo Village when on clue, as well as the one in wilderness agility course.

Oh man..i remember once it took me 2 shark loads of damage (kept falling off the South end) before i landed on the north one hah


Clue Help:
Equip/cryptic /Anagram / Hard Dig locations  / Sets [img]https://snipboard.io/n4Bz9b.jpg[/img]

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Lenigrast Send PM

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From: Falador
Posts: 68

"Slayer Task Blocking is now limited to 5 blocks"

So what about everyone who already blocked over 5+ tasks?  (A good majority)

How is this fair for someone just starting slayer?

This raises a lot of questions.  Like how many tasks do the top slayers have blocked at this point?  & how does it effect their xp/h?

Last edited by Lenigrast (10 Feb 2019 00:10)


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runeknight95 Send PM

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From: Pleb Nation
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Lenigrast said:

"Slayer Task Blocking is now limited to 5 blocks"

So what about everyone who already blocked over 5+ tasks?  (A good majority)

How is this fair for someone just starting slayer?

This raises a lot of questions.  Like how many tasks do the top slayers have blocked at this point?  & how does it effect their xp/h?


shit happens with new skills, its expected.

Some people got 5x the exp first day etc, deal with it life isn't fair they'll work out the kinks


Check Out my "Quality of life" improvement suggestion thread and vote +1 ty!---->
http://www.rscrevolution.com/viewtopic.php?id=4338
Check out my Auction house improvement suggestion thread http://www.rscrevolution.com/viewtopic.php?id=8292
Moo Moo Moo MOO MOOOOOOOOOOOOOOOOOO

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Lenigrast Send PM

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From: Falador
Posts: 68

runeknight95 said:

Lenigrast said:

"Slayer Task Blocking is now limited to 5 blocks"

So what about everyone who already blocked over 5+ tasks?  (A good majority)

How is this fair for someone just starting slayer?

This raises a lot of questions.  Like how many tasks do the top slayers have blocked at this point?  & how does it effect their xp/h?


deal with it life isn't fair

I have all the tasks I need blocked.  It'll be the people that come back and find slayer has been released that'll be at the disadvantage.

Mod Mel has informed me that the issue is being addressed.  This was after I made the post.  There's nothing wrong with asking questions and having a discussion about certain things.


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bluebeard Send PM

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Posts: 85

I had this one task blocked BEFORE they placed the limit of 5 blocks and I still got it as a task. That's how they deal with people who had more than 5 blocks before this update.

Though I still wish they'd raise the limit to 6-10 blocks