!!!!!!~~~~~Hard Clue dig locations~~~~~!!!!!!!


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ReconOne Send PM

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Finally finished my Medium armor sets after killing 10,000 some lvl 48 hobgoblins, and 30,000 some thousand guards looking for medium clues..onto hards.

Starting this due to hard clues requiring wild dig spots, dragons, lava maze, p2p, f2p zones etc and I hated going out there only to find out its in the dragon pit...and not having a shield.

Figured it would be easier if you knew where you had to go so you can bring the proper equipment (anti drag shield).

Hard Dig clues (in progress)

Seems the game updated again, some of the tiles are off by .01..so if its 3.57, its the one that is 3.58 etc.  Not doing hards yet so wont be able to update them (unless reaper drops em then ill run em), but if anyone sees any while doing them, post em and ill update them.



*****************How to*****************


When you get a clue that states 7.5 North east of you (and you are in say Ardougne), teleport to the Varrock and without moving (from where you spawn) click the clue again and see what the numbers are. use CTRL +F to search for that number, say 4.29 NW, that would = #4, Inside high wild agility course

*****************Use*****************


giphy.gif

*****************WARNINGS:*****************


All digs have a chance to spawn a lvl 247 Saradominist or Zamorakian(wild) god mage that can melee for around 24 and cast god spells
Bring combat runes and Teleport runes, armor, weapons, food, super sets, anti poison potion
Be sure to check ::wildy for p2p/f2p times, dress accordingly (bring rune 2h and swordies instead of sharks and Dragon sword)

*****************WARNINGS:*****************



NOTE, due to the change in tiles, removing all but Varrock distances, so port there and check


From a few the entire map looks to be off by .01, will add both

City Colors:


Varrock:
Answers are in Green
Warnings or things to note for digs are in Red


****************************************************************************************************

1. Watchtower second floor


Varrock: 5.66 // 5.65 South-West Above you
Warnings: Bring Anti Poison potion incase Saradominist Mage spawns
mGBHbZ.jpg

****************************************************************************************************

2. High wild alter, west wild


Varrock: 3.68 North-West (Confirmed as of 5/13/21)
Warnings: Wild, check ::wildy for p2p/f2p times, dress accordingly
yIFlzt.jpg

****************************************************************************************************

3. Lava maze near the black demons (not dragons)


Varrock: 3.57 North-West Below (Valid 11-11-20)
Warnings: Possible to be attacked by dragon depending on its wanderings / pkers, check ::wildy for p2p/f2p times, Can't recall if lava maze is always p2p.. (update as of 11-11-2020, seems under the maze is always p2p, and can potentially use p2p against mobs..just not players in f2p area)
tmRgAz.jpg

****************************************************************************************************

4. Inside high wild agility course


Varrock: 4.29 // 4.28 North-West
Warnings: Pkers
VzQ71o.jpg

****************************************************************************************************

5. Very top right side of the lava maze past the black dragons


Varrock: 3.79 // 3.78 North-West below
Warnings: Bring anti dragon shield, check ::wildy for p2p/f2p times.  Can't recall if lava maze is always p2p like red dragons.
SXfBTQ.jpg

****************************************************************************************************

6. Cliffs north East of shilo, fall off the NORTH side and dig


Varrock: 3.73 // 3.72 South-West
Warnings: Gotta cross the rocks and Fall off, land in water on NORTH side, not south.  Hits for about 24..if it takes too many times, get more food.
giphy.gif

****************************************************************************************************

7. Axe hut member wild, 2 squares south of the north door


Varrock: 4.02 // 4.01 North-West (Updated 11-11-2020)
Warnings: Watch for pkers, Need lockpick, bring or theive the..theives to the east.
8ZbBCf.jpg

****************************************************************************************************

8. Deep Wilderness dungeon (next to blue dragons), past giants, inside the chaos dwarf gates


Varrock: 3.98 // 3.97 North-West below
Warnings: watch for pkers (NOTE P2p zone, bring sharks)
NjDitp.jpg

****************************************************************************************************

9. Inside the Web in the spider hut north west of Red dragons


Varrock: 3.44 // 3.43 North-West
Warnings: Wild, check ::wildy for p2p/f2p times, dress accordingly
BHRDXM.jpg

****************************************************************************************************

10. Dig behind alter at lvl 13


Varrock: 1.37 // 1.36 North-East
Warnings: Wild, check ::wildy for p2p/f2p times, dress accordingly
E4a7jB.jpg

****************************************************************************************************

11. Through Edge dungeon up on the Air Obelisk.


Varrock: 1.57 // 1.56 North-West
Warnings: Check ::wildy for p2p/f2p times..its UPSTAIRS not IN edge so not always p2p times
Kmv5tG.jpg

****************************************************************************************************

12. In Glarial's tomb


Varrock: 5.29 // 5.28 North-West Below
Warnings: Requires Glarials Pebble.  possible problem...Shouldn't be able to bring armor or runes..but a chance of a Sara mage...= zero chance boxing.  Either needs removed or ignore that you can bring items
wibWD3.jpg

****************************************************************************************************

13. Ice Mountains (non wild)


Varrock: 3.04 North-West
Warnings: Need pickaxe and 50 mining (I believe), enter the top (north most) ladder, same as going to ice queen
5xzfTS.jpg

****************************************************************************************************

14. Inside mage Arena


Varrock: 3.89 // 3.88 North-West (Valid as of 11-11-2020)
Warnings: Using kolodion to port in, its 2 squares east.  If mage spawns, one method is running and attacking another mage and casting at him, they don't shoot unless physically attacking.  God spells work wonders for them.
g5cs96.jpg

****************************************************************************************************

15. West Ardy under the building Elena is in


Varrock: 5.3 // 5.29 South-West Below
Warnings: Bring anti poison potion, may need to complete plague city completely to get into it (no key afterwards at least).
rLIGes.jpg

****************************************************************************************************

16. Temple Of Ivok by the lesser demons


Varrock: 4.16 // 4.15 North-West Below
Warnings: Use shiny key from the questline (or go back through it and waste 20 limps), anti poison pot
X0rhSZ.jpg

****************************************************************************************************

17. Black Dagger spawn on Red Dragon Isle


Varrock: 3.06 // 3.05 North-West
Warnings:Red dragons, always P2P, note if f2p, bring p2p, watch for pkers, when you enter gate, relog to get gear stats back. Bring anti drag shield
jCTKni.jpg

****************************************************************************************************

18. Bandit Camp just South-East of the cooks building


Varrock: 2.54 // 2.53 North-West
Warnings: Hotspot zone, ::wildy for p2p/f2p, ::hotspot to see if its there (more pkers)
XezYc5.jpg

****************************************************************************************************

19. Range guild east wild


Varrock: 2.92 // 2.91 North-East
Warnings: Area is always P2P.  If regular rotation is f2p, bring p2p (be careful of pkers).  As soon as you enter arena relog to get gear stats back (same as red dragons). 
YOWSNe.jpg

****************************************************************************************************

20. Inside underground pass entrance


Varrock: 5.75 // 5.74 South-West Below
Warnings: Bring anti poison potion, may need to complete plague city / underground quest requirements to get into it
LuIhPQ.jpg

****************************************************************************************************

21. Underneath Edge with the black demons


Varrock: 1.51 // 1.50 North-West Below
Warnings: Watch for pkers..plus black demons..hard to get in the right spot, always a p2p zone, bring sharks
5K39Cc.jpg

****************************************************************************************************

22. Mage Bank Entrance


Varrock: 4.09 // 4.08 North-West
Warnings:watch for pkers, always P2P.
WCfzgq.jpg

****************************************************************************************************

23. Dig site


Varrock: 1.02 // 1.01 South-East
Warnings:Bring anti poison potion. May need to finish dig site quest.  note digging next to the actual spot the workman does say stuff about "you cant dig here"
42e5gC.jpg

****************************************************************************************************

24. Inside Pirate Hideout high wild


Varrock: 4.2 // 4.19North-West
Warnings:need lockpick (39 i believe), watch for pkers, always p2p
5LN3v2.jpg


****************************************************************************************************

25. Al Kharid Desert mining camp


Varrock: 2.97 // 2.96 South-East
Warnings:Need metal key to get in (tourist trap quest completed)
I7RSs0.jpg

****************************************************************************************************

26. High Wild Ice Mountains


Varrock: 4.22 // 4.21 North-West (Valid as of 11-11-2020)
Warnings:Wild, always P2p
ufNEwe.jpg






TODO:

Last edited by ReconOne (25 Oct 2023 18:45)


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ReconOne Send PM

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Reserved


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runeknight95 Send PM

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+1 ty bro


Check Out my "Quality of life" improvement suggestion thread and vote +1 ty!---->
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bluebeard Send PM

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For the cities, are those supposed to be relative to the exact spot you teleport to when using teleport spells for that city? (e.g. varrock = next to horvik's shop, ardounge = ardounge zoo, falador = in front of falador castle)

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ReconOne Send PM

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bluebeard said:

For the cities, are those supposed to be relative to the exact spot you teleport to when using teleport spells for that city? (e.g. varrock = next to horvik's shop, ardounge = ardounge zoo, falador = in front of falador castle)


Correct, so if you get a clue in say legends from firegiants and it says North east above you 7.5, teleport to varrock (dont move) and click the scroll.  Ill update it here to make that more clear.

From what I remember of last time i was doing hard clues (back in late november, doing med since then) i can recall off the top of my head 3 maybe 4 more out in deep wild i havent got again to get the exact points.


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bluebeard Send PM

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Btw I know of one spot, right on the black dagger spawn of the red dragon isle in wildy, but I never bothered with the exact city-relative coordinates, so good luck getting it!

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Billy Send PM

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ReconOne said:

12. In Glarial's tomb
Ardougne:: 2.1 NW below
Warnings: Requires Glarials Pebble.  possible problem...Shouldn't be able to bring armor or runes..but a chance of a Sara mage...= zero chance boxing.  Either needs removed or ignore that you can bring items

Oof, good point. Ill make a note that if we fix the rules in glarial's tomb we remove that clue.


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ReconOne Send PM

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bluebeard said:

Btw I know of one spot, right on the black dagger spawn of the red dragon isle in wildy, but I never bothered with the exact city-relative coordinates, so good luck getting it!


Yep that was one of them i could recall, another is just east of the ice plateau in member wild.  Will get them eventually as i god armor hunt


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bluebeard Send PM

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new information for 15. West Ardy under the building Elena is in

Varrock: 6.32 South-West Below

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bluebeard Send PM

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new information for 15. West Ardy under the building Elena is in

Varrock: 6.32 South-West Below

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ReconOne Send PM

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bluebeard said:

new information for 15. West Ardy under the building Elena is in

Varrock: 6.32 South-West Below


Added, reason i left Varrock off this one as its not in the wild so i just ported to the closest one which was ardy


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I'd like to thank you for this post. IMO you are a true legend and amazing part of this server and I am glad you choose rscrevolution.


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Laiskimus90 Send PM

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https://puu.sh/ANZWN/c39a55d67e.png

There's the 5.75 NW varrock spot

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Mr R I C H Send PM

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This is great glad you decided to do this.. I left before I could help out with this.. sadly I had a lot of screenshots for answers on this sad Kinda trying to get back into playing this but who knows.

Last edited by Mr R I C H (1 Aug 2018 23:25)

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Fisherman01 Send PM

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Nr 20. is actually:
Varrock: 5.75 South-West below you

//Edit: It seems all clues are out of sync at the moment at least.

Last edited by Fisherman01 (18 Sep 2019 19:55)

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rappsy Send PM

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The hard clue dig location numbers recently changed. I'll paste an excel spreadsheet shortly with most of the new data (all reference points being varrock tele spot). All of the dig locations are still the same though, just navigating is slightly different due to updates.

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ReconOne Send PM

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rappsy said:

The hard clue dig location numbers recently changed. I'll paste an excel spreadsheet shortly with most of the new data (all reference points being varrock tele spot). All of the dig locations are still the same though, just navigating is slightly different due to updates.


Thanks, ill get the main post updated with what you have


Clue Help:
Equip/cryptic /Anagram / Hard Dig locations  / Sets [img]https://snipboard.io/n4Bz9b.jpg[/img]

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ReconOne said:

rappsy said:

The hard clue dig location numbers recently changed. I'll paste an excel spreadsheet shortly with most of the new data (all reference points being varrock tele spot). All of the dig locations are still the same though, just navigating is slightly different due to updates.

Thanks, ill get the main post updated with what you have

I just had a chat with n0m about this coordinate issue. It was an unintentional side-effect of a different update (to do with distance calculation).
He's looking to fix it soon, changing the coordinates/distances back to what they were for clue scrolls smile

Edit: I heard you updated the list already. I'll inform n0m big_smile


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ReconOne Send PM

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Mod Vinkie said:

ReconOne said:

rappsy said:

The hard clue dig location numbers recently changed. I'll paste an excel spreadsheet shortly with most of the new data (all reference points being varrock tele spot). All of the dig locations are still the same though, just navigating is slightly different due to updates.

Thanks, ill get the main post updated with what you have

I just had a chat with n0m about this coordinate issue. It was an unintentional side-effect of a different update (to do with distance calculation).
He's looking to fix it soon, changing the coordinates/distances back to what they were for clue scrolls smile

Edit: I heard you updated the list already. I'll inform n0m big_smile


We can go back (i have the old one saved still in a different document so its just a matter of copy/paste) or continue with these.


Clue Help:
Equip/cryptic /Anagram / Hard Dig locations  / Sets [img]https://snipboard.io/n4Bz9b.jpg[/img]

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Mod Vinkie Send PM

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ReconOne said:

Mod Vinkie said:

ReconOne said:

Thanks, ill get the main post updated with what you have

I just had a chat with n0m about this coordinate issue. It was an unintentional side-effect of a different update (to do with distance calculation).
He's looking to fix it soon, changing the coordinates/distances back to what they were for clue scrolls smile

Edit: I heard you updated the list already. I'll inform n0m big_smile


We can go back (i have the old one saved still in a different document so its just a matter of copy/paste) or continue with these.

It's fine like this smile Thanks for updating it!