NEW CUSTOM SKILL??


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Rick C137 Send PM

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So, I was thinking earlier about something that I think would be pretty cool to have in the background, almost a skilling style similar to that of farming... And I came up with a skill; maybe Finance, Investment, Commerce, whatever would be best. The main premise of it would be similar to that of the stock exchange but with some twists.

So, here's my newly thought out skill idea, and I will edit it (hopefully) as I think more about it.

At level 1, you may invest in one business, that being the General Store; an easily accessible place across most of rscrevolution, would be fun to have as a business partner as it is the probably the first shop any of us ever accessed as a beginning player on this game as we traipsed through REV.

Next, I was thinking, you can invest up to 100k at level 1, but with each level, you may invest up to 100k more into a business, with a skill max of 120 (to make it an even number of millions, not 9.9M, which would just feel gawky to me). These stocks may go up or down on a random note, or if the time could be put in (would probably require a decent amount of it) a way of systematically finding if a "business" within rscrevolution would have made or lost money that day.

Now, back to investments in businesses... I was thinking, maybe the Gnome Restaurant business at level 5, and after that, every five levels a new business may be invested in. At level 120, I was thinking that it would be pretty fun to make it the Dwarf Stock Exchange in Keldagrim, sorta like owning the rscrevolution Wall Street. Other businesses I think would be cool would be like Aubury's Magic Shop, and some other businesses like the armorer in Varrock, the clothing shop, the bars of rscrevolution, maybe with 99s in certain skills you could own businesses related to that skill (Like maybe having a share of the slayer masters' shops, or the Warrior Guild shops, or the Ranger's Guild shops).

Right now, it's just a thought I wanted to put down before I forgot it.

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Rick C137 Send PM

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Ideas for businesses

General Ones (Without level 99s in skills)

Level 1- General Store
Level 5- Gnome Restaurant
Level 10- Clothing Shop in Varrock
Level 15- Aubury's Magic Shop
Level 20- Armorer in Varrock
Level 25- Bow Shop in Varrock
Level 30- Barber Shop in Falador
Level 35- Bars across rscrevolution
Level 40- Silk Trader in Al-Kharid
Level 45- Garden Keepers
Level 55- Menaphos Shops
Level 60- Tool Leprechauns
Level 65- Gem Stalls
Level 70- Zaff's Staff Shop
Level 75- Shops of Priffdinas
Level 80- (Skills of 99+ can use these shops)
Smithing- Artisan's Workshop
Crafting- Silver Shops
Cooking-Spice Shop
Magic-Amulet Shop
Invention-Jewelry Shop
Mining- Mining Shops
Defence- Platebody Shops
Attack- Sword Shops
Strength- Axe Shops
Prayer- Mace Shops
Herblore- Herbalists
Fishing- Fishing Shops
Ranged- Ranger Guild Shops
Fletching- Fletching Shops
Thieving- Thieving Guild ( ??? Another idea)
(General ones again; not requiring level 99 in certain skills)
Level 85- Scimitar Shop(s)
Level 90- Dwarf Multicannon Seller
Level 95- Gem Shops
Level 100- Banks of rscrevolution
Level 105- Diango's Shop
Level 110- Dwarf Pickaxe Shop
Level 115- Skillcape Sellers

Edit: Also, on the note of there being a cap on the amount of money made, I feel like it should be fractional; 1/5 of the level required for the business X 100,000 every two weeks, coming out to 2.4m for the Dwarf Stock Exchange. The maximum total amount of money that can be put into any business is 12M, and the most efficient of these would obviously be the Dwarf Stock Exchange if it were to go up overall. Any other questions or feedback are greatly appreciated.

Last edited by Rick C137 (30 Jan 2018 01:36)

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pajser91 Send PM

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