Pking


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t0nks Send PM

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After around 3 months of pking on this server and spending more time playing than I'd like to admit; I'd like to give some suggestions that I feel would help keep the new players here and benefit the vets also.

New players often don't have a team and are quickly crushed by people using multi and come to the realisation that they've just wasted 2 months making a char and then they quit.

The way to fix this isn't to stop multi ips, but to make the 1v1 area above varrok more significant, at the moment there are just rats that are attracting players and nobody goes there to pk. Why not have a castle 2? and make a teleport location there? maybe put some areas to farm in there to encourage farmers into the wild.

Another issue i've noticed is that def is way too O.P - or maybe it's armour points, for example: a 40 1 99 with pray robes will lose 9 times out of 10 to a 40 1 99 in full iron, of course iron should help some, but hopefully the admins can spend some time playing in full iron and see the advantage full iron gives. If we move onto addy then it's basically immortal vs 40 attack, same with 40 def roonies. Imo this breeds def pkers and if you take a look at the cas recently, all you will see is defence.

To all the fellas that are gonna say "make a def nub" i have and for me it's boring, has less skill involved and kills new players who don't have time to make 20 chars to multi.

Cliffs:

- Keep new players/pkers.

- Make a castle above Varrok in the 1 ip area with option to farm around it.

- Fix the problem with full iron/mith/addy/roon being way too o.p.

Last edited by t0nks (10 Jan 2018 09:29)

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TheWire Send PM

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t0nks said:

After around 3 months of pking on this server and spending more time playing than I'd like to admit; I'd like to give some suggestions that I feel would help keep the new players here and benefit the vets also.

New players often don't have a team and are quickly crushed by people using multi and come to the realisation that they've just wasted 2 months making a char and then they quit.

The way to fix this isn't to stop multi ips, but to make the 1v1 area above varrok more significant, at the moment there are just rats that are attracting players and nobody goes there to pk. Why not have a castle 2? and make a teleport location there? maybe put some areas to farm in there to encourage farmers into the wild.

Another issue i've noticed is that def is way too O.P - or maybe it's armour points, for example: a 40 1 99 with pray robes will lose 9 times out of 10 to a 40 1 99 in full iron, of course iron should help some, but hopefully the admins can spend some time playing in full iron and see the advantage full iron gives. If we move onto addy then it's basically immortal vs 40 attack, same with 40 def roonies. Imo this breeds def pkers and if you take a look at the cas recently, all you will see is defence.

To all the fellas that are gonna say "make a def nub" i have and for me it's boring, has less skill involved and kills new players who don't have time to make 20 chars to multi.

Cliffs:

- Keep new players/pkers.

- Make a castle above Varrok in the 1 ip area with option to farm around it.

- Fix the problem with full iron/mith/addy/roon being way too o.p.


Have to disagree on this the reason 1 v 1 area is dead is it's boring. 1 v 1 just isn't fun for flats it =


Stand and cast for 3 minutes, literally just click, click, no skill.

One flat gets to 0 food -30 hp, runs and other flat either makes 1 catch and kills, or missed and casts 3x and kills.

No fun for anyone whos played more than a day.


There is a huge problem of new people who don't know how to PK go to the wilderness and get crushed but the problem is the skill level, I don't think there is a solution, so much has been tried and you just don't get these people pking, the truth is, there is a huge segment of the server who claims they would be "if" but these people never turn up regardless.

We've had

  • 1 ip
  • 1 v 1 area
  • PK training offer free by Beat then Oopsie, Red viper tried, I tried on free armor days but the people never come.


The reality is these people just want to complain but never try.

There is also a huge myth you need a "team" or without a team these 100 people will 100 v 1 you. Sure at peak time for 2 hours a day theres these massive wars but apart from that a solo flat can go out and pk just fine. To be honest as well both of the two big teams will take anyone just PM maddog or djz and I'm sure they will include you.

1 defense sorry but you get no sympathy why shouldn't 1 def loose 99% of the time vs someone risking something? the only place I disagree is mages who are far far over powered.

There are problems with multi, teaming etc but at this point I believe there are no solutions, especially solutions N0m can fix programmatically

Last edited by TheWire (10 Jan 2018 09:51)

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TnT FoX Send PM

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Why not have a castle 2?

Do you mean the 'team fortress' or the black warrior fortress when you say castle?

1. I think the Team Territory should be split into two areas, I mentioned this before. Right now, the only people who go there are skill noobs like me. A second Combat style territory should be added elsewhere in the wild, maybe styled halfway like the lava maze to trap people (I can dance and escape just about anyone in the skill territory the way it's designed)

The location can be debated but my idea was to swap out things like black demons, fire giants, and otherworldly beings for more skill related kills like chaos druid warriors, giants and Hobgoblins. Lots of Limpwurt, snape grass, gems, herbs. Then expand the skilling nodes a bit. Then in the new area have Black Demons, Fire Giants, Otherworldly Beings, Lesser or greater demons, and maybe baby dragons, or some other higher end NPC with decent drops.

That way we'd have a new area with loot, training, and much more incentive to steal the chest and start a war when it's full of decent loot. Can also move the higher end skilling stuff to the second territory, rune rocks, magic trees, maybe some stalls to steal from.

I believe that would open up a 'king of the hill' style fight for high end loot, instead of the current territory, I hardly ever die and never lose the chest because there just isn't any competition for it. (except that time I had 1100 sharks in the chest)

It would definitely promote more team activity and fighting in those areas with increased risks in the chests.

Note: if you dont like this Idea -1 it please, I am happy at the fort basically whenever I want without losing my collected items, just posting relevant to the thread xD

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Semirotta Send PM

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Unfortunately as long as people keep going in teams of 4+ with 120+ lvl characters or as long as people only kill afk trainers, there will be no proper pvp. Most likely only way to get proper fair pvp is through some kind of "capture the flag" and such where teams and levels won't matter and people are there when they are doing it.


Lol...

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po0 Diddy Send PM

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I get 3 hit all the time on my addy pure, so I don't really agree with you on that. It's usually to the shitty group of 56 pb's who suck at pking too. But I also pk on 1 def without iron and kill plenty of people in full iron, so I have to disagree with you there as well (sorry).

I hated multi at first too but learned to adapt. It's pretty ineffective under level 60, so if you can't live with it then 33's-55's can be very fun brackets solo if you haven't tried them.

What levels are you pking at? Don't get discouraged lil buddy big_smile

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t0nks Send PM

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Most ofyou seem to have taken the notion that i'm against multi, im not.. if there were no multi i'm aware pking would die. Those of you who have said def or iron is not o.p and you actually pk.... come on.

A castle 2. with 1ip only is a great options for newb players to pk in, imo. For those who have said l2 multi, i used to multi on turnip and on Cornflakes (l3g4cy - why not just enable this word ya bloody dictators) for a while, it's not about multi, its about seeing the wildy busy as fuck and knowing it's not just 1 person on 4 windows, but sure, this would need promoting and i feel at first at least, there should be some attraction to the new castle, something to loot, mine, craft etc.

The problem is when i was training my chars, there were new starters from rs2, to those who played rsc who aren't here anymore. It's likely the poor bastards went to the castle and got ganged and never logged in again, i would play between both if there were a 1ip castle, i think it should be implemented for new players, at least to warm them up for castle 1.

Last edited by t0nks (10 Jan 2018 17:45)

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TnT FoX Send PM

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I dont understand why being able to use multi chars to pk is even allowed.

I dont pk, so take my opinions as is.

Imagine spending a month training your char to be perfect for what you want, getting cash for gear and going into the wild... then some other guy attacks you, spam's magic not only on his pc, but on his phone too, giving you no chance at all to have a fighting chance. Go back... and this happens again, and again. You're going to leave and go to a server that doesn't have android support and only allows pking with one character at a time.

I get the impression there are quite a few people doing this because when I first started people kept accusing me of multi-ing at the team fortress when I helped someone I was skilling with fight. (horribly I might add, I'm a meat shield) I've also had someone multi and kill me there once, every time I walked over to use the spinning wheel the guy's alt would log in, range me while the flats attacked, happened even when I came from the side, the second I popped into view the flats logged on. Annoying AF when all I was trying to do is spin bowstrings before the 2x xp.

I cant prove they were the same person, the only evidence is circumstantial, but the speed in which the flats just happened to appear was suspicious enough. Anyway, thats my rant on the matter, I'm all for more single IP areas, even though there is still the phone + pc different ip issue that people abuse it would be a start, and if you add training for combat in the area to bring people in, it will become a 'hotspot' for fights, Especiall if there are higher level npcs that need armor to train on.

Also... When did Learn to multi change from having a team of pkers working together to one guy with 2 phones and three windows open?

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TheWire Send PM

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That's not even how we multi lol, why comment if you don't pk and know nothing about multi? I'll go make suggestions to change skilling for you.

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TnT FoX Send PM

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TheWire said:

That's not even how we multi lol, why comment if you don't pk and know nothing about multi? I'll go make suggestions to change skilling for you.

Why comment on Gun control if you don't own a gun. Why comment on Women's rights if you're not a woman. Why comment on Global warming if you're not an environmental scientist...

It's called an opinion, and I have plenty of friends who PK. I understand how it works, how people cheat and abuse to get an advantage, and the effects certain changes have on the wilderness.

If you have a problem, try reading and providing alternative suggestions rather than dismissing anything I have to say because I'm not an active PKer. I've been in rscrevolution for over 16 years now, working on private servers since 2006, I think I'm informed enough to add an opinion without someone insulting me.

"nyx - Today at 11:36 AM
This TNT fox dumb ass"