With a lot of people over 1400 skill total and people being maxed, Legends Guild needs optimized to fit all the players training/farming below.
Clue scrolls on the highscores and personal achievement in-game, stating how many you've completed of each tier after completeing.
Add number of use's left on rings, amulets, teleport items. (Charged Dragonstone Amulet(4))
Make eggs more specific in the AH, stating their use.
Add "teleport tabs" for people with 1 magic doing clue scrolls, etc.
Add "teleport pages" that teleport people to hotspots for cluescrolls, like in 07. Observatory, Gnome tree, Digsite, etc. (Suggestion to make them obtainable from cluescrolls only)
Key Chain. Need keys for clue scrolls and it's hard to tell which is which, possible to add all keys onto a keychain that you can carry around.
Name the party hats, black, purple, pink, white, cyan.
Server announcement on 99's and milestone achievements. I mean we already blast wilderness and event updates every 20 seconds.
Mix tooth half with loop half and vice versa instead of the rather.
Re-write the quests that are strict to doing them in specific order, when it was never that way in RSC. (Will attempt to grab a list, but there's a few doing this)
Hardcore ironmen. Once dead, give option to revert to normal player or basic ironman.
Boss NPC or another reaper location that's accessible without entering the wild, because face it- a lot of people don't even know where it is/don't want to get pked.
Black Drag/KBD drop table reanalyzed. Red Dragons are more profitable and easier to kill which is strange.
Ability to collect an easy, medium, and hard clue scroll all at the same time. Also to combine all 3 into a master clue, which can give the teleport pages/tablets i suggested above.
Allow ironmen to create parties/hotspots with other ironmen.
Staff list in-game, ::onlinestaff or something similar.
Perm-mute Timmons.