We tried to restrict multilogging and people responded by not PKing here. Now the only place multilogging is forbidden is the Team Fortress. Going back to theory, it seems the answer to multiloggers is to get more buddies to help you fight them; the answer to big teams is multilogging; and the answer to wanting to PK solo is the 1v1 wild with green dragons etc. in the east.
Multi logging is too complex issue to tackle IMO.
Multi logging can be used in the most awful way but it also creates a lot of pking by giving odds back.
What I don't understand is the people who are anti being multi logged but fine with 5 v 1ing someone.
What a lot don't understand either is, they think when I fight them multi vs 3 of them and they loose that "if it wasn't for multi logging, they would of won". But the reality is if I couldn't of multi logged I just wouldn't of turned up to fight 3 v 1.
The fort just isn't good from any point of view, making people fight in a box just doesn't work, it's so closed in, it's just a dm arena. I think honestly this is what is lacking in the staff, none of you understand PK, we don't want DMing, we don't want a DM arena, we want people to be able to escape all angles, we want them to run off, escaping is what makes RSC pking good. Then taking out multi logging as well has meant it's impossible to fight unless exact numbers since it's no multi log and a box where you can only run straight south.(west is pointless because you're then stuck with north or south run, even south is bad because west is sea, east is chaos dwarfs). I like the idea for the fort, but it needs scrapping and starting over.