When i first started playing, i was amazed at the sheer price of every single item posted to AH. I could buy feathers from 3 shops at a couple gp each and resell for 100+ each! It was amazing because people actually bought the stuff. Flax, magic logs, coals and fish sold like crazy, and things where good. The cogs of the economy machine were well oiled and running great. This was fantastic as every rare is absurdly expensive. Even the more useful rings are over the 1m mark.
Then a shift happened. Everything slowed down. Items started to expire more often. Prices plummeted. People stopped buying the flax and magic logs. Even dragon bones have been down to 3k in the past week or so. I have a friend who spent 2 days trying to offload discounted coal. Finally managed to find a buyer.
One of the best things i ever did for gp was farm fire giants for various runes. The biggest appeal of this server for me was the fact that it was rscrevolution without the pay wall, and triple exp gains. No endless grindfests to be found unless you have a 99 lvl goal. So being able to farm for an hour or so and walk out with 200k+ worth of stuff for semi afk work was huge! When the update to the mage arena shop dropped, i watched first hand every single rune type fall in price. All but 3. Law. Blood. Nature.
Now the talk is on runecrafting... i could go on and on in detail about how this is bad for the economy. Skillers get the items pkers need. Its a cycle. By throwing in RC, itll disrupt the cycle even more than the rune shop did.
With all that said, there is no 1 cause to the disruption of ah. No 1 update did it. Every economy has its ups and downs. Id just like devs to keep in mind that without end game rares, there is no material goal. Without the gp to buy said rares, theyll become a myth. And when that happens, auction house will lose its purpose, and phats wont mean anything.
<(^_^<) <( ^_^ )> (>^_^)>
Yum bb