Since no one ever goes into the 1v1 - even though it was fun area during the summer event area- by the lvl 10ish alter, can there be a rotation added for 1v1 to say lvl 20 wild?
I think the biggest problem is not multi log, but 2v1,3v1,4v1,5v1, and even worse 6-8v1. I went out on a lvl 43 or 42 the other day, had one guy ask for a 1v1 (didnt believe him, but figured lets try), we start and 10 seconds later, the other 3 come over and start ranging...Right then went and got 40 prayer, which essentially turned it into a 1v1 match, I won.
Changing or adding a 1v1 rotation would solve all of the ganging problems (those who refuse to play due to that would have a time period, just like those who refuse to play on god spell day have their own days, and those who refuse p2p have theirs). Should be a win win for everyone.
I can't recall what the time was set for the 1v1 (20 seconds after combat?) but remember it being pretty decent. Allows you get get the loot and either run out, port out, or log out to not get attacked if you have no food left.
Right now we have (i think):
p2pGodspell 1 day
P2pNonGod 1 day
F2P 2(or 3?) days
repeat
If we add one of those f2p, or add a second p2p and f2p so its something like this (for a 7 day):
S p2p God
M p2p
T p2p 1v1
W f2p
TH f2p
F f2p 1v1
S f2p
or so god/p2p fall on different days throughout the weeks:
p2p god
p2p
f2p
f2p1v1
or copy the castle building/create a smaller one here as I think that area falls within the 1v1 thats currently there?
Clue Help:
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