A shortcut between Lumbridge Castle & Zanaris shed?


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meyvn Send PM

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What would it take to talk someone into busting a little hole in the fence between Lumbridge Castle and the Zanaris shed? I can't imagine there being any huge gamebreaking advantage to this, but just a small quality of life improvement. The green highlighted section would be the ideal place, but if you feel that would make things too op as far as banking goes you could always put it at the secondary orange highlighted section.

If you are concerned about the banking of ore between that mining location and the castle then you could put a gate with some kind of restriction such as completion of Lost City, because the people who have completed Lost City are already mining and banking via the shed anyway... but I've yet to see anyone mining there on my passes by.


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Thoughts? Too muc?

Last edited by meyvn (26 Jun 2016 14:56)

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scornedmagi Send PM

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From: Arizona, USA
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-1 being the lost city it should be hard to get to... adding a shortcut would make it way to fast and easy to get there.


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meyvn Send PM

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scornedmagi said:

-1 being the lost city it should be hard to get to... adding a shortcut would make it way to fast and easy to get there.

I disagree with your logic. It isn't really "lost" in terms of difficult to find. It is "lost" in terms of finding a way to get there. Completing the quest means we found that way to get there. It's not "lost" anymore.

The fact that something is lost doesn't mean it should be hard to find/get to. By your logic, when your car keys are "lost" would you prefer a shortcut to finding them, or letting them remain difficult to find?

[Edit]

Plus, there is now a shortcut in the real version of rscrevolution. So obviously the people who wrote the lore of the game believed that because it is the "lost" city it shouldn't remain difficult to get to.

Last edited by meyvn (26 Jun 2016 18:52)

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scornedmagi Send PM

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From: Arizona, USA
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I would be ok with an agility shortcut there but not a gate. We need more agility content in game. This would be perfect for that.


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meyvn Send PM

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I originally had it typed out as a shortcut like that... but then I remembered that I hated agility so I changed it to just a hole in the fence, lol.

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jarevalo82 Send PM

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+1 what an annoying walk

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meyvn Send PM

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It would be an okay walk if I could click over there and it just walk all the way around... but it gets randomly hung up on trees and just stands still, then theres the loading screen that stops it... I love RSC... but I hated some of the inconveniences and how much of a time sink majority of the game is as far as travel time and unnecessary things.

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Ghasp Send PM

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From: Rock
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99 agility shortcut sure otherwise stop making the game too easy and dumbed down.


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meyvn Send PM

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Ghasp said:

99 agility shortcut sure otherwise stop making the game too easy and dumbed down.


The shortcut doesn't make anything easy and dumbed down... it makes it less tedious and boring. This would literally impact NOTHING of the game outside of a player convenience factor. Stop being such an elitist and realize that you're not the only person playing the game. There are aspects of RSC that I quite like compare to RS2 and RS3, but the pointlessly boring walks are not one of them.

Hell, place a gate with a guard there at the first gate suggestion place and make people pay a 500k one-time payment to have passage. I would pay that...

Last edited by meyvn (27 Jun 2016 15:12)

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Billy Send PM

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From: Ardougne
Posts: 2,997

My thread already mentions this, and other shortcuts. Check it out!


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KizL Send PM

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Agility short cut would be cool.


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Ghasp Send PM

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From: Rock
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If you dislike taking time to get places you are playing the wrong game my friend.


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Fix Send PM

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scornedmagi said:

I would be ok with an agility shortcut there but not a gate. We need more agility content in game. This would be perfect for that.

agreed