Right, so every other online game with any form of a trade hub or auction house, products of billion dollar companies came up with this, and do this just to piss off the enudacted part of their customer base?
What do you think the central banks of the real world do when they "regulate the money supply". Thats right, they take out money or create more money to adjust inflation rates. the principal is no different here
This is just an online game, take your real life economics and shove them up your booty. RS economics is not the same as real life.
We create new gp all day long every single day, and with 0 gold sinks in the game, it will simply mean that more and more gp will pile up, not actually making anyone any richer than they are now, but simply means the relation of gp to items in terms of value changes, to the point where thieving, high alching and picking up drops become entirely pointless activities.
You're right that we do create gold all day (thieving, high alch, selling shit to game stores) but guess what else is coming into the game....resources *gasp* resources are keeping gold in check cause more high value resources are entering the game than gold per day. GG
If every player has an average of 1b gp available, it would simply mean every swordfish would cost 25k gp instead of 650, etc. but the actual value would still entirely be supply and demand based.
or if there was a total of 5k gold in the entire game, a swordfish would simply cost 0.000004 gp each, etc.
Lol'd and does the average player have 1b gp available?