Seems like 1 team uses the hotspot which just happens to be the biggest team in the game.
2 high levels feeding a low level xp, while being surrounded by 10 teammates inside the hotspot just incase a small team tries to raid the 2 (flats) feeding a low level xp.
I'm trying to figure out where is the thought process in leaving that in?
You guys finally take out the shitty Npc roaming inside the hotspot, but leave the farming xp and massive team running it still going..
Hand down the same people in the 20 man team are the same ones -1ing every update for more xp.
Make npcs the same in revo-wilderness as on classic...They will fight over spots.
[img]http://i.imgur.com/DLqmWq1.gif[/img]