Xp per hour in the F2 Info


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Kevin Send PM

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Would be useful to compare training spots for effiency

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joe dirt Send PM

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You can't see this but i am giving 2 big thumbs up  +1


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Imperia Send PM

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Nice idea.


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tylerthaboss Send PM

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hp display on f2 would be nice too


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kevin4 Send PM

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tylerthaboss said:

hp display on f2 would be nice too

agree

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runeknight95 Send PM

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Exp per hour varies so much would it really be worth coding that? Depends on if your getting chased away in wildy or not. Using D weapon + amulet, potions etc?

-1 on hp display, thats part of rsc and the nostalgia being good at whether deciding to eat or not or looking at your stat sheet fast enough.
maybe disabled in wilderness i would +1 it


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Roxy Rose Send PM

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I suppose you could theoretically calculate XP per hour based on how long it took you to make your last kill, and how much XP it gave. It wouldn't be 100% accurate, but maybe it would give players a better idea?

+1 on it though

Last edited by Roxy Rose (18 Feb 2016 02:09)


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runeknight95 Send PM

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Roxy Rose said:

I suppose you could theoretically calculate XP per hour based on how long it took you to make your last kill, and how much XP it gave. It wouldn't be 100% accurate, but maybe it would give players a better idea?

+1 on it though


No you do an average over an entire hour would be more reliable


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Roxy Rose Send PM

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runeknight95 said:

Roxy Rose said:

I suppose you could theoretically calculate XP per hour based on how long it took you to make your last kill, and how much XP it gave. It wouldn't be 100% accurate, but maybe it would give players a better idea?

+1 on it though


No you do an average over an entire hour would be more reliable

I'm not that great at math, I will take your word for it smile


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