I think this kis really cool but I don't want caskets or rewards to effect the economy in any obnoxious or ridiculous way, in fact creating some non-tradables would be cool considering how many new "rares" that have already been added that defy classics "classic" nature of content. I guess more cosmetic items would be cool, especially if they were locked to accounts, because I hate when one item suddenly costs more than our bank and only one person has it, then a thousand caskets open and the item crashes by 59 million gp because 435 are added to the market. I reccomend more locked content, and less spamming of discontinued tradables during holiday's. rscrevolution eventually made holiday items bound, and I think we should do this.. Because our new rares will actuslly feel like rares! Ik rainbow, orange, purple, etc, hats should eventually raise in price, but we already added a ton of non-classic content. I think making non-tradable holiday items and quest rewards adds a dimension to the game that's fun and fulfilling. Not everything is a market manipulator opportunity. I also think suddenly making items rare is cool, like removing spinach rolls from all drop tables for example, to make an unnecessary item in the game, a suddenly and randomly rare item. Like half wines for example. You should expirment in making pre-existing items to discontinue. That was a very cool unexpected twist to the market back in the day. Even disabling black medium helmets from drop tables, or making black bars drop as an ultimate rare drop from black knights for a black Friday event. That's how rares should be done, unexpectedly occurring discontinued items would make cool rares within moderation. Let's disable a few preexisting items from being obtainable instead of making 50 shades of clay, if you know,what I mean
The items introduced from the caskets are in no way going to introduce "rare" items. At release, the items obtained from caskets will be rare, just because of the nature from releasing a new item. You should notice in time those items will be "rarer," but not extremely rare.
My perception of a rare item is similar to yours. An item is released on the Holidays as an item that every player can obtain, and eventually as the items disappear from deaths, or the player-base grows, that item becomes rarer in turn. Naturally, if you will. An item shouldn't be released as a "rare" - it should be released as a "holiday item" or "special event item." When releasing this update, you shouldn't notice an economy collapse or extreme shift, and some items in the future may not be tradable, such as cosmetics that are introduced as subscription incentives, casket obtainables, etc. if the future does hold that.
That sounds cool with me, fellow classic addict. I'm pleased with what I've read, especially after knowing there's future plans to have some non-trade goodies here or there. I can understand offering bound items to subscribed players, or for freshly paid subbers. I think the most chill way of doing that would be a means of activation of subscriptions instead of rewarding a cosmetic item upon purchase, cause ALOT of sub's are bought with the intent to be sold for GP. Meaning, having a random chance or a garenteed redemption of a cosmetical item given to the player when the sub is ACTIVATED, not when paid for, so the person who used hard work for their gp, decides to buy a players sub card, and then gets the bound item upon activation so that the person who deserves a cool gift gets one, instead of say, giving "jojojean" 20 cosmetic items (or 20 chances to get an item) into his bank along with the 20 sub's he just donated for. I guess I'm saying the people who use the sub ultimately earn or deserve a chance to have something special, not the guy spending hundreds on subs just to sell them to buy rares. Activation = player that presumably becomes active in-game more often to make use of his temporary experience and batches increased benefits. Makes more sense to add something pleasent for the sub user, not the initial buyer, cause all businessmen know "you get what you pay for" . I can imagine my sub wizard popping up next to me and saying "oh!, my!, you've been granted 30 days of in-game benefits. Keep this between us! I happen to have a pair of white leather gloves on me, and I need you to do something with them for me! I'm not insinuating I'm a criminal or anything.. Ah, I'll shut up now, enjoy these gloves with your bonuses! Goodbye" lmao. Tell me that wouldn't be dope. Perhaps just gloves that look white on the player model, not just white in the object image like klank gauntlets. Thanks for reading, and considering my thoughts. I appreciate everything you guys do, including having me here in this lil'' community and giving me a way to play my favorite game on my phone.