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From: Lumbridge
Posts: 613

@yel@Start:@whi@ Talk with Legends Guild Guards
@yel@Difficulty:@whi@ Hard
@yel@Length:@whi@ Long
@yel@Requirements:@whi@ 107 Quest Points, 50 Agility, 50 Crafting, 45 Herblaw, 56 Magic, 52 Mining, 42 Prayer, 50 Smithing, 50 Strength, 50 Thieving, 50 Woodcutting
@yel@Items Needed:@whi@ Rune Axelet , Rune Pickaxe, Papyrus(3+), Charcoal(3+), Hammer, 2 Gold Bars, Lockpick, Unpowered Orb(2), ANY charge Orb Spell(2), Water Filled Vial, Rope, Sapphire, Emerald, Ruby, Diamond, Opal, Jade, Red Topaz, 1 Soul-Rune, 1 Mind-Rune, 1 Earth-Rune, 2 Law-Runes.

@cya@Walkthrough:
@whi@Speak with @yel@Legends-Guild-Guards@whi@ at the Legends' Guild, located west of the Barbarian Outpost. Inside, speak with @yel@Sir Radimus Erkle.@whi@ Ask him about how you can be a member of the Legend's Guild and you'll get the @ora@Radimus Scroll@whi@ in your inventory. Search the @cya@cupboard@whi@ in the north-western building towards the north of the room to get a @ora@Machette.

@cya@Mapping the Kharazi Jungle:
@whi@Head to the east entrance of Shilo Village, but do not enter, continue south. Talk with @yel@Jungle Forester@whi@. Cut your way into the @yel@Kharazi Jungle@whi@ with the machette and rune axe. Start mapping the @yel@Kharazi Jungle@whi@ with the @ora@Radimus Scroll.@whi@ Map at the western section, middle section, and eastern section of the Jungle. Show the completed map to the @yel@Jungle @yel@Forester@whi@, and you'll get a @ora@Bull Roarer@whi@.

@cya@Exploring the Shaman's Cave:
@whi@Swing your @ora@Bull Roarer@whi@ around the Jungle and @yel@Gujuo@whi@ will appear. Go through every chat option you can with him. Now find @ora@3 rocks@whi@ in the north-northwestern part of the jungle, search them, and go down into the cave. Investigate the @ora@Flame Wall@whi@, and @yel@Ungadula@whi@, who is trapped inside, will talk to you. Exit using the cave entrance and use your @ora@Bull Roarer@whi@ to find @yel@Gujuo@whi@ again. Tell him you need to put out the @ora@Flames@whi@ with @ora@Pure Water@whi@. Make sure to inquire about obtaining the @ora@Pure Water@whi@, and ask him all other options, or you might not be able to obtain the @ora@Pure-Water@whi@ or make the@ora@ Golden Bowl@whi@.

@cya@Pure Water:
@whi@Head to Tai Bwo Wannai with 2 @ora@Gold-Bars@whi@ to make a @ora@Golden Bowl@whi@. Bring several gold bars, as it's possible to fail and you will lose @ora@Gold Bars@whi@ if that happens. Grab your runes, gems, a pickaxe and lockpicks. Now get the @ora@Golden Bowl@whi@ blessed by @yel@Gujuo@whi@, by going to a spot in the @yel@Kharazi Jungle@whi@ and using your @ora@Bull-Roarer@whi@ to summon him. @cya@You must @cya@have full prayer@cya@ for this part.@whi@ Now find the @ora@Shallow-Water@whi@ in the @yel@Kharazi Jungle@whi@, and get your @ora@Pure Water@whi@ from this. You'll have to use your @ora@Machette@whi@ on the @ora@Tall Reeds@whi@ by the @ora@Shallow Water@whi@ in the Jungle. Use the @ora@Cut-Reed@whi@ on the @ora@Shallow Water@whi@. Now you should have a @ora@Blessed Golden Bowl@whi@ with @ora@Pure-Water@whi@.

@cya@First Battle:
@whi@Go back into the north-western cave, use your water on the@ora@ Fire Wall@whi@ and talk to @yel@Ungaldulu@whi@. Investigate the@ora@ Fire-Wall@whi@ and select jump, then search the @ora@ Bookcase@whi@ and go in. Go all the way through the different agility, strength and thieving obstacles (lockpick and pickaxe required) and level 80 Death Wings until you get to an@ora@ Ancient Wall@whi@. Use 1 soul-rune, 1 mind-rune, 1 earth-rune, and 2 law-runes@whi@ on the wall in that particular order. Continue on until you reach the section with many pools. Now use all 7 gems on the @ors@Carved Rocks@whi@ coming out of the water (try each pond until you get it right) and you will get the @ora@Booking of Binding@whi@.
Travel back out of the cave and get some more @ora@Pure-Water@whi@ in your @ora@Blessed-Golden-Bowl@whi@ if needed, then throw the @ora@Pure-Water@whi@ from your bowl on the @ora@Flame-Wall@whi@ to pass through. Then use your @ora@Book-of-Binding@whi@ on @yel@Ungadulu@whi@ and fight the @yel@level 172 demon Nezikchened@whi@. He will drain a majority of your prayer pretty quickly and it's a pretty difficult fight. If you run, you must do the battle from the start all over again. Please note that your friends will not be able to help you with this fight; nor can you mage or run from the fight or the demon will vanish mid-fight, forcing you to start over again.
If the fight is too hard, the @ors@Book-of-Binding@whi@ will let you create @ora@Holy-Water-Vials@whi@ using your magic ability. Read the book's @ora@"Enchanto" spell@whi@ with an empty vial in your inventory to enchant it with 10 prayer and 10 magic stat points. Then fill it with pure spring water similar to how you fill the golden bowl; cut the reeds to syphon it from the spring. Then, approach @yel@Ungadulu@whi@ and click the vial's Throw option to soak him. This will weaken the demon when it appears. You can also stockpile these to use against other demons as powerful long range weapons, though the process to create them takes a while, so it's usually not worth it.
After you defeat the demon, talk with @yel@Ungadulu@whi@, and he'll give you @ora@3 Yommi tree seeds@whi@ and a @ora@Magical Fire Pass@whi@ so you can go through the flames without having to use your special bowl with water anymore. You should still have some water left, so use it on the @ora@Yommi tree seeds@whi@ and it will create @ora@Germinated Yommi tree seeds@whi@.

@cya@Replenishing the Pure Water:
@whi@Head back to the Shallow water and cut a reed with your Machette. Try to use your reed on the Shallow water to only find the water has dried up. Swing your @ora@Bull Roarer@whi@ and summon @yel@Gujuo@whi@. Ask him the second option and he will tell you a story, then ask for his help. You must also ask @yel@Gujuo@whi@ about @ora@Snake Weed@whi@ and @ora@Ardrigal@whi@ in order to find them. It's just safe to talk to him about every option.

You must now get a vial of water, some @ora@Snake Weed and @ora@Ardrigal@whi@. Add both herbs to the same vial of water to create a @ora@Gujuo Potion@whi@. Drink it right away to save space; the effect is permanent.
@ora@Charge-Orb-Spell needed for this part @whi@Go back into the jungle and to the very left, re-enter the cave. Make your way passed the bats and through the @ora@SMELL@whi@ gate once more (you don't need the runes this time). Continue to a Dark Metal Gate. Use a Charge Orb spell (any will work) on the gate to go through. You will find several barrels inside which you can smash for a random effect. They may explode, or spawn a random monster, or with luck, drop some useful supplies like half-pies, one-dose prayer and stat potions, and certificates for fish, logs, or ores.
If you haven't already, drink the @ora@Gujuo Potion@whi@ and examine the Wooden Beam in the middle. Use the rope on the platform, then click on the Rope down into darkness and go down. Attempt to take the hat then talk to the @yel@Viyeldi@whi@. Now go down the agility obstacles and kill one of each of the spirits for all 3 gems Use Paralyze Monster on the level 120, 125 and 130 monsters and toggle it for easy kills.
Now take all 3 @ora@Crystal-Pieces@whi@ to the @ora@Ancient Lava Furnace@whi@ in the north-east. Place them all in one at a time then you get A @ora@Red-Crystal@whi@. Use the crystal on the brown rocks between the level 125s and level 130s to make it a @ora@Glowing-Red-Crystal@whi@. Use the Crystal on the Cavernous Opening to the south. You might attacked by Lesser Demons, just keep running west.  Attempt to "Move Rocks" by the north-west of the creek. @yel@Echned-Zekin@whi@ the ghost will appear, select the following chat options:
@mag@Who's asking?
@gre@Do I know you?
@mag@What can I do about that?
@gre@I'll do what I must to get the water.
@mag@Ok, I'll do it.
@whi@ You'll now have a @ora@Dark Dagger@whi@. Backtrack all the way up the agility obstacles to the blue wizards hat.

@cya@Second Battle:
@red@Option 1:@whi@ Fighting the Demon with Holy Force Spell.
Leave the hat alone. Climb up the rope. Continue backtracking to @yel@Ungadulu@whi@. Use your @ora@Magical-Fire-Pass@whi@ on the @ora@Flame-Wall@whi@. Use the @ora@Dark-Dagger@whi@ on @yel@Ungadulu@whi@ and he will give you a @ora@Holy Force Spell@whi@. You will need another unpowered orb and charge orb spell for this option. Go through the tunnels again and back through the door. Search the plank above the hole and it will re-attach your old rope. Go down it.
Make your way back to @yel@Echned Zekin's@whi@ rock. Move the rock and he will comment that your sense of purpose is different. Stop talking to him by clicking away when chat options appear, and he will remain there. Make sure you're at full health, you're about to fight the @yel@Level-172-Demon-Nezikchened@whi@ again. When you're ready, use your @ora@Holy Force Spell@whi@ on the ghost, or click its "Cast" option. He will transform to the demon, drain your prayer, and attack.
@red@Warning@whi@: if you do try to run at low health, he will call you a coward and get a couple extra hits on you before you actually leave battle, making your death a very likely outcome. If you are dangerously low on health, it's best to teleport to escape instead@whi@.
Once defeated (this fight should be easier than the first), move the rock again. Use your @ora@Blessed-Golden-Bowl@whi@ on the water spot beneath the rock.
@red@Option 2: @whi@The Shorter, but harder choice.
You need to take the following steps to reach the new source of @ora@Pure-Water@whi@ if you don't have the @ora@Magical-Fire-Pass@whi@ necessary to reach @yel@Ungadulu@whi@ and show him the @ora@Dark Dagger@whi@.
Return to the stairs and @yel@Viyeldi's hat@whi@.
Attempt to take the hat and attack @yel@Viyeldi@whi@ with the @ora@Dark-Dagger@whi@ given to you.
Return to the rock. Make sure you are prepared for another fight with the demon. @yel@Echned Zekin@whi@ will reveal his true form and attack you. @red@Beware@whi@, he will drain ALL your prayer. Silverlight, super sets, and heavy armour is highly recommended. Make sure no one tries to help with magic or range, as the demon will disappear if they try to help. @Red@DO NOT run before the demon dies@whi@.
If this version of demon is too hard for you, you can return to @yel@Ungadulu@whi@ after having given the @ora@Dark-Dagger@whi@ back to @yel@Echned Zekin@whi@. Talk to him through the @ora@Flame-Wall@whi@ by clicking "Investigate", announce you killed @yel@Viyeldi@whi@, and ask what you can do about it. He'll give you the @ora@Holy-Force-Spell@whi@ for free, and you can use it just like in @red@Option-1@whi@.
Once you have defeated the demon, you can move the rock and collect the @ora@Pure-Water@whi@ with your @ora@Blessed-Golden-Bowl@whi@. If you don't have your bowl, moving the rock will allow you to get water from the spring on the surface again using the reeds.

@cya@Third Battle:
@whi@Go back up to @yel@Ungadulu@whi@ and tell him the good news. Make sure to ask "What do I do now ?". Now make sure you bank. Withdraw your rune axe and restore all of your prayer and hits. Find some @ors@Fertile-Earth@whi@ and use your @ora@Germinated-Yommi-Tree-Seeds@whi@ on it. It may fail so just go back to @ywl@Ungadulu@whi@ for more seeds or if you're not quick enough watering it, it may die. Now use your bowl of pure water on the @ora@Yommi-Tree@whi@ to make it grow big, then use your Rune hatchet on it to chop it down, once more to cut the branches of once it falls over, and a last time to make it into a @ora@Totem-Pole@whi@. Now pick it up off the ground. Find a @ora@Totem-Pole@whi@ in the south of the jungle. Use the @ora@Totem-Pole@whi@ you have in your inventory on the @ora@Totem-Pole@whi@ standing on the ground.

If you gave the @ora@Dark-Dagger@whi@ to @yel@Ungadulu@whi@, you will now get attacked by @yel@Nezikchened@whi@. This time, he will NOT drain your prayer, so just use Paralyze Monster the whole way through.

If you killed @yel@Viyeldi@whi@ with the @ora@Dark-Dagger@whi@, you must fight the three spirits first before you can kill the demon. When you fight @yel@Nezikchened@whi@, he will drain your prayer to around 12 from full, but with proper gear and preparation, this should still be easier than the other two fights.
After you kill the demon for the third and final time, use your @ora@Totem-Pole@whi@ on the other pole, and swing your @ora@Bull-Roarer@whi@ to say good bye to @yel@Gujuo. You'll get a @ora@Gilded-Totem-Pole@whi@ from him.

@cya@Completion:
@whi@Return to the Legends Guild. Use the @ora@Gilded-Totem-Pole@whi@ and the @ora@Radimus-Scroll@whi@ on @yel@Sir Radimus Erkle@whi@. Now enter the doors up north to talk to @yel@Sir-Radimus-Erkle@whi@ and@gre@ Choose XP in @gre@4 @gre@skills.

@gre@Rewards:@whi@
You can now wield a Dragon Square Shield and wear a Legends Cape.

Experience 4 times in your choice of the following: Attack, Defense, Strength, Hits, Prayer, Magic, Woodcut, Crafting, Smithing, Herblaw, Agility, Thieving in the amount of ((Level + 1) * 150) x Current Rate).

@gre@ YOU ARE NOW A TRUE RSCRevolution LEGEND!


Feel free to message me in-game, on the forums, or on Discord with any questions or concerns you may have.

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