Seasonal RSCR World Championship
The RSCR World Championship is a premier seasonal (Spring, Summer, Autumn, Winter) competition which teams, consisting of 10 players, fight other teams for the privilege of being crowned the best PK team in RSCRevolution.
Crucial benefits to the server
1) Increased wilderness activity because competition drives action
2) Mainstream server exposure (can be advertised on numerous forums/reddit/facebook/twitter/youtube)
3) Attract players to join RSCRevolution to compete for prizes
4) Promote team collaboration
5) Exciting way to play the game and maximize strategies to compete in the wilderness
How it works
1) Competition lasts one month (e.g. Dec 1st-Jan 1st), 4x a year (seasonal)
2) Teams will have to be registered with established deadlines (e.g. one week to register before competition begins)
3) 10 Members per team, roster has to be submitted for approval and they will be locked (you cannot kick a member without submitting request)
a. Each team is granted maximum of 3 substitutions (player kicked/replaced) until a deadline is met (1-2 weeks into the competition)
b. Request has to be submitted to competition director
4) Ranking and points are based on a specialized system (see below)
5) At the end of the month, top 2 clans compete in a 5v5 format (best 2/3)
6) Winning team will be rewarded with: 1) Statue at edge for that particular season 2) Special Championship Capes (these capes will automatically disappear when new season begins and awarded to next season's winners 3) Pk gears/cash
7) There will be a Championship Committee consisting of clan leaders/officers/staff to implement rules and changes every season
Ranking and Points
1) Ranking & Points
a) Each time your player defeats another player from another team, your team gains points
b) Each time your player dies from another player from another team, your team loses points
c) Gain points based on the ranking of the teams (e.g. if your team is currently #5 and you kill a #1 team's member, your team gains more points vs defeating a #4 team's member
d) Lose points based on the ranking of the teams (e.g. if your team is currently #1 and you die to a #5 team's member, your team loses more points vs dying to a #2 team's member
e) Team points/ranks can only be affected by registered teams on the roster
f) Team points can only be gained in certain areas (fort, hotspot places, active pk areas)
g) Double sub gains 1.1x more points per kill
Alliances
1) Since wilderness is free for all, you can ally with other team to fight a more dominant team if you wish, but you cannot farm an allied team for convenience of gaining team points. Also, the ranking/points system above will prevent any team from farming points to a significant degree.
Rewards
1) 1st place
a. Statue at edge for that particular season (statue will disappear when new season begins and replaced by next season's winning team)
b. Special Championship Cape (these capes will automatically disappear when new season begins and awarded to next season's winning team members)
c. Championship Cape has same stats and potion storing effect as PK Cape
d. Championship Cape is un-tradable and only rewarded to the final participants in the winning team's roster
3. TBA Pk gears/cash
2) 2nd place
a. TBA in-game rewards (pk gears/cash)
3) 3rd place (based on ranking)
a. TBA in-game rewards (pk gears/cash)
Penalty
1) Any team or player found exploiting bugs or intentionally farming other teams will be severely penalized e.g. all their points reset, disqualify from competition, etc