Hey man,
I like what you did with my hardened r2h idea adding the dust thing to be able to put it in the furnace. Should be pretty expensive but worth the risk especially on flats which means you'd be able to loot something of actual value to make pking more interesting like back in 2002 when a rune set was worth a lot to most of us.
I love all the other ideas too; but there's one problem I see at the moment. IF you add all the high lvl potions and weaps/accessories, the max-hit will go WAY up, probably to around 50-55...which will be a problem in PVP unless we add a way to increase max HP to something sensible to compensate.
yeah i loved your idea and i thought the dust gave it added value for a rare drop plus the chance to crack making it hard to get.
The max hit with all this added is prob in the low 40s. Some stats could be adjusted to keep from going too high.
To counter high hits, the rings could be buffed to take more damage or you could wear dragon armor which gives higher armor bonus. Not all my ideas are flushed out yet and could use some tweaking.
But if you are going into wild lets say with all this new stuff and new weapons, you risk losing it which could be 10s of millions, most people don't pk with anywhere close that.
Maybe the new potions are not for wild. only DMing or staking or farming. The chances of hitting 38, 42, dead are also pretty slim. 33, 33, dead is pretty rare as it is but it could make things more exciting. But with new armor bonus will be harder to hit on also. Maybe there is a new prayer that only allows up to 36 to be hit when turned on? Many ideas but I see your point.
Thanks for the feedback.