Patch 25/06/2014


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n0m Send PM

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-Fixed Paralyze Monster glitch where opponents round number didn't increase when you had this prayer activated.
-Fixed combat scripts not executing such as silverlight, npc retreat etc.
-Fixed npcs retreating that shouldn't retreat.
-Fixed the bug where npc would become stuck after you retreat twice
-Fixed demon slayer delrith fight bug
-Fixed Goblin Village crash
-Fixed bug where your character would get stuck logged in after fast relogin.
-Fixed drogo's mining store.

Fixed webclient too.

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monster Send PM

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delrith Send PM

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wohoooo


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Lonti2 Send PM

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n0mn0mn0m  ohyeah

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KizL Send PM

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+1


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Ryan Send PM

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Awesome, great job!! big_smile

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Jebby Send PM

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Very nice! big_smile also just wondering When you retreat it seems that the delay on the Npc Chasing you is slightly too long, just in observation I may be wrong But it certainly feels like it idles in the one spot for about 3 seconds roughly, I think it should be 1.5 or 2 I may be wrong though smile


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n0m Send PM

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Yeah we recently changed it, it was 2 seconds before. We thought it's based on the same combat timeout timer as players have which is 3 seconds.

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S O B BSpace Send PM

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Does #2 mean that silverlight was previously working correctly, weakening lesser and greater demons, and just not displaying the message?  Because I used silverlight on greaters the other day and just assumed it wasn't functional. If it is, that's great!


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Deplorable said:

Very nice! big_smile also just wondering When you retreat it seems that the delay on the Npc Chasing you is slightly too long, just in observation I may be wrong But it certainly feels like it idles in the one spot for about 3 seconds roughly, I think it should be 1.5 or 2 I may be wrong though smile

Yes it is definitely a little longer, but I like it because it gives you more time to retreat and pick up drops from your pile before being reattacked.


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n0m Send PM

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S O B BSpace said:

Does #2 mean that silverlight was previously working correctly, weakening lesser and greater demons, and just not displaying the message?  Because I used silverlight on greaters the other day and just assumed it wasn't functional. If it is, that's great!

It means that it worked correctly before last weekend when I rewrote combat system and added combat script system for easy combat behavior implementations and more clean code. Today I fixed the loading of the scripts and now the combat scripts get executed as they should.

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Jebby Send PM

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S O B BSpace said:

Deplorable said:

Very nice! big_smile also just wondering When you retreat it seems that the delay on the Npc Chasing you is slightly too long, just in observation I may be wrong But it certainly feels like it idles in the one spot for about 3 seconds roughly, I think it should be 1.5 or 2 I may be wrong though smile

Yes it is definitely a little longer, but I like it because it gives you more time to retreat and pick up drops from your pile before being reattacked.

yes, But I had an issue with hob goblins I like to move away from a Pile of bones and Other things I don't wish to pick up so better drops such as nats, diamonds and Laws will show up a little better, But when I moved the NPC I was attacking took to long to chase and I was intercepted by another goblin the one that was suppose to chase Toddles of somewhere else, it also happens if I step out quickly to eat food the Npc that should chase after me so I can continue the fight takes to long and another steps in. hmm

Last edited by Jebby (25 Jun 2014 17:44)


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Yasuo Send PM

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amazing lol


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munch Send PM

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work on bandits dropping a million gems an hour (mostly rubies and diamonds)


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n0m Send PM

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I applied another fix for the stuck logged in bug, if login fails a packet will be sent to login server to kick you from there, so you can login again.

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punKrockeR Send PM

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What was causing the goblin village crash man? That was some weird shit.


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n0m Send PM

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Item drop from goblins which had ID of -1 and weight of 0. The ground item update packet got corrupted because of negative number -1 which made all the items appear glitching or not at all and if you viewed mini-map it would crash.